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Searched refs:computed_depth_mode (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/intel/vulkan/
Dgfx8_cmd_buffer.c196 wm_prog_data->computed_depth_mode != PSCDEPTH_OFF; in want_depth_pma_fix()
312 wm_prog_data->computed_depth_mode != PSCDEPTH_OFF; in want_stencil_pma_fix()
DgenX_pipeline.c1873 wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; in emit_3dstate_wm()
2051 ps.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; in emit_3dstate_ps_extra()
/third_party/mesa3d/src/intel/compiler/
Dbrw_compiler.h880 uint8_t computed_depth_mode; member
Dbrw_fs.cpp7203 computed_depth_mode(const nir_shader *shader) in computed_depth_mode() function
7312 prog_data->computed_depth_mode = computed_depth_mode(shader); in brw_nir_populate_wm_prog_data()
7360 (prog_data->computed_depth_mode == BRW_PSCDEPTH_OFF) && in brw_nir_populate_wm_prog_data()
7557 prog_data->computed_depth_mode != BRW_PSCDEPTH_OFF) in brw_compile_fs()
/third_party/mesa3d/src/intel/blorp/
Dblorp_genX_exec.h935 psx.PixelShaderComputedDepthMode = prog_data->computed_depth_mode; in blorp_emit_ps_config()
966 wm.PixelShaderComputedDepthMode = prog_data->computed_depth_mode; in blorp_emit_ps_config()
/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_state.c1911 return wm_prog_data->computed_depth_mode != PSCDEPTH_OFF || in want_pma_fix()
6511 psx.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode;
7148 UNUSED bool writes_depth = wm_prog_data->computed_depth_mode != BRW_PSCDEPTH_OFF;
7314 wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode;
/third_party/mesa3d/src/gallium/drivers/iris/
Diris_state.c1745 return wm_prog_data->computed_depth_mode != PSCDEPTH_OFF || in want_pma_fix()
4710 psx.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; in iris_store_fs_state()