Searched refs:const_buffer (Results 1 – 5 of 5) sorted by relevance
239 ID3D11Buffer *const_buffer[MAX_CONST_BUFFERS]; member296 quad->const_buffer[i] = const_buffers[i]; in gst_d3d11_quad_new()297 quad->const_buffer[i]->AddRef (); in gst_d3d11_quad_new()317 quad->const_buffer[i]->Release (); in gst_d3d11_quad_free()381 quad->const_buffer); in gst_d3d11_draw_quad_unlocked()
292 ctx->const_buffer + PIPE_SHADER_VERTEX; in lima_pack_vs_cmd()749 if (ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer) { in lima_pack_render_state()855 ctx->const_buffer + PIPE_SHADER_VERTEX; in lima_update_gp_uniform()901 const float *const_buff = ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer; in lima_update_pp_uniform()902 size_t const_buff_size = ctx->const_buffer[PIPE_SHADER_FRAGMENT].size / sizeof(float); in lima_update_pp_uniform()1039 ctx->const_buffer[PIPE_SHADER_VERTEX].dirty) || in lima_draw_vbo_update()1043 ctx->const_buffer[PIPE_SHADER_VERTEX].dirty = false; in lima_draw_vbo_update()1051 ctx->const_buffer[PIPE_SHADER_FRAGMENT].dirty) { in lima_draw_vbo_update()1053 ctx->const_buffer[PIPE_SHADER_FRAGMENT].dirty = false; in lima_draw_vbo_update()
233 struct lima_context_constant_buffer const_buffer[PIPE_SHADER_TYPES]; member
285 struct lima_context_constant_buffer *so = ctx->const_buffer + shader; in lima_set_constant_buffer()
126 struct pipe_constant_buffer const_buffer[PIPE_SHADER_TYPES][16]; member304 struct pipe_constant_buffer *cbuf = &state->const_buffer[sh][slot - 1]; in update_inline_shader_state()371 … i + 1, false, &state->const_buffer[PIPE_SHADER_COMPUTE][i]); in emit_compute_state()490 idx + 1, false, &state->const_buffer[sh][idx]); in emit_state()1324 state->const_buffer[p_stage][idx].buffer = NULL; in handle_descriptor()1325 state->const_buffer[p_stage][idx].buffer_offset = 0; in handle_descriptor()1326 state->const_buffer[p_stage][idx].buffer_size = 0; in handle_descriptor()1328 state->const_buffer[p_stage][idx].buffer = descriptor->buffer->bo; in handle_descriptor()1329 … state->const_buffer[p_stage][idx].buffer_offset = descriptor->offset + descriptor->buffer->offset; in handle_descriptor()1331 …state->const_buffer[p_stage][idx].buffer_size = descriptor->buffer->bo->width0 - state->const_buff… in handle_descriptor()[all …]