Searched refs:const_buffers (Results 1 – 5 of 5) sorted by relevance
/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11shader.cpp | 256 ID3D11Buffer ** const_buffers, guint num_const_buffers, in gst_d3d11_quad_new() argument 293 g_assert (const_buffers); in gst_d3d11_quad_new() 296 quad->const_buffer[i] = const_buffers[i]; in gst_d3d11_quad_new()
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D | gstd3d11shader.h | 50 ID3D11Buffer ** const_buffers,
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D | gstd3d11converter.cpp | 1490 ID3D11Buffer *const_buffers[2] = { nullptr, nullptr }; in gst_d3d11_color_convert_setup_shader() local 1589 const_buffers[num_const_buffers] = transform_const_buffer.Get (); in gst_d3d11_color_convert_setup_shader() 1633 const_buffers[num_const_buffers] = alpha_const_buffer.Get (); in gst_d3d11_color_convert_setup_shader() 1747 const_buffers, num_const_buffers, in gst_d3d11_color_convert_setup_shader() 1754 const_buffers, num_const_buffers, in gst_d3d11_color_convert_setup_shader()
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_threaded_context.h | 530 uint32_t const_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; member
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D | u_threaded_context.c | 503 tc_add_bindings_to_buffer_list(buffer_list, tc->const_buffers[shader], in tc_add_shader_bindings_to_buffer_list() 525 ubo = tc_rebind_bindings(old_id, new_id, tc->const_buffers[shader], in tc_rebind_shader_bindings() 1226 tc_unbind_buffer(&tc->const_buffers[shader][index]); in tc_set_constant_buffer() 1263 tc_bind_buffer(tc, &tc->const_buffers[shader][index], in tc_set_constant_buffer() 1266 tc_unbind_buffer(&tc->const_buffers[shader][index]); in tc_set_constant_buffer()
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