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Searched refs:coordY (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuTexLookupVerifier.hpp122 …de scaleMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& resul…
123 …scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const IVec4& resu…
124 …scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const UVec4& resu…
DtcuTexLookupVerifier.cpp569 const int coordY, in isNearestSampleResultValid() argument
582 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, coordY, 0); in isNearestSampleResultValid()
671 const int coordY, in isLinearSampleResultValid() argument
702 const Vec4 colorA = lookup<float>(level, sampler, x0, coordY, 0); in isLinearSampleResultValid()
703 const Vec4 colorB = lookup<float>(level, sampler, x1, coordY, 0); in isLinearSampleResultValid()
874 const int coordY, in isNearestMipmapLinearSampleResultValid() argument
894 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0); in isNearestMipmapLinearSampleResultValid()
895 const Vec4 c1 = lookup<float>(level1, sampler, wrap(sampler.wrapS, i1, w1), coordY, 0); in isNearestMipmapLinearSampleResultValid()
1023 const int coordY, in isLinearMipmapLinearSampleResultValid() argument
1060 lookupLine(line0, level0, sampler, x0, x1, coordY); in isLinearMipmapLinearSampleResultValid()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawMultiExtTests.cpp177 const float coordY = (static_cast<float>(y) + 0.5f) * m_pixelHeight - 1.0f; in appendTriangle() local
180 const float topY = coordY - m_deltaY; in appendTriangle()
181 const float bottomY = coordY + m_deltaY; in appendTriangle()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
DvktDrawMultiExtTests.cpp177 const float coordY = (static_cast<float>(y) + 0.5f) * m_pixelHeight - 1.0f; in appendTriangle() local
180 const float topY = coordY - m_deltaY; in appendTriangle()
181 const float bottomY = coordY + m_deltaY; in appendTriangle()