Searched refs:coordY (Results 1 – 4 of 4) sorted by relevance
/third_party/vk-gl-cts/framework/common/ |
D | tcuTexLookupVerifier.hpp | 122 …de scaleMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& resul… 123 …scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const IVec4& resu… 124 …scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const UVec4& resu…
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D | tcuTexLookupVerifier.cpp | 569 const int coordY, in isNearestSampleResultValid() argument 582 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, coordY, 0); in isNearestSampleResultValid() 671 const int coordY, in isLinearSampleResultValid() argument 702 const Vec4 colorA = lookup<float>(level, sampler, x0, coordY, 0); in isLinearSampleResultValid() 703 const Vec4 colorB = lookup<float>(level, sampler, x1, coordY, 0); in isLinearSampleResultValid() 874 const int coordY, in isNearestMipmapLinearSampleResultValid() argument 894 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0); in isNearestMipmapLinearSampleResultValid() 895 const Vec4 c1 = lookup<float>(level1, sampler, wrap(sampler.wrapS, i1, w1), coordY, 0); in isNearestMipmapLinearSampleResultValid() 1023 const int coordY, in isLinearMipmapLinearSampleResultValid() argument 1060 lookupLine(line0, level0, sampler, x0, x1, coordY); in isLinearMipmapLinearSampleResultValid() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawMultiExtTests.cpp | 177 const float coordY = (static_cast<float>(y) + 0.5f) * m_pixelHeight - 1.0f; in appendTriangle() local 180 const float topY = coordY - m_deltaY; in appendTriangle() 181 const float bottomY = coordY + m_deltaY; in appendTriangle()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
D | vktDrawMultiExtTests.cpp | 177 const float coordY = (static_cast<float>(y) + 0.5f) * m_pixelHeight - 1.0f; in appendTriangle() local 180 const float topY = coordY - m_deltaY; in appendTriangle() 181 const float bottomY = coordY + m_deltaY; in appendTriangle()
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