Searched refs:copyTextureLayer (Results 1 – 5 of 5) sorted by relevance
211 const uint32_t copyTextureLayer = copyLayer + textureCopy.origin.z; in CopyBufferTo2DTextureWithCopySplit() local216 copyTextureLayer, aspect); in CopyBufferTo2DTextureWithCopySplit()329 const uint32_t copyTextureLayer = copyLayer + textureCopy.origin.z; in Copy2DTextureToBufferWithCopySplit() local333 bufferCopy.bytesPerRow, texture, textureCopy.mipLevel, copyTextureLayer, in Copy2DTextureToBufferWithCopySplit()
353 GLint copyTextureLayer) const;
1982 GLint copyTextureLayer) const in formsCopyingFeedbackLoopWith()1999 return !imageIndex.hasLayer() || copyTextureLayer == ImageIndex::kEntireLevel || in formsCopyingFeedbackLoopWith()2000 imageIndex.getLayerIndex() == copyTextureLayer; in formsCopyingFeedbackLoopWith()
423 GLint copyTextureLayer) const;
2181 GLint copyTextureLayer) const in formsCopyingFeedbackLoopWith()2198 return !imageIndex.hasLayer() || copyTextureLayer == ImageIndex::kEntireLevel || in formsCopyingFeedbackLoopWith()2199 imageIndex.getLayerIndex() == copyTextureLayer; in formsCopyingFeedbackLoopWith()