Searched refs:cornerCoverage (Results 1 – 9 of 9) sorted by relevance
/third_party/flutter/skia/src/gpu/ccpr/ |
D | GrCCQuadraticShader.cpp | 37 const char* position, const char* coverage, const char* cornerCoverage, const char* wind) { in onEmitVaryings() argument 47 fEdge_fWind_fCorner.reset((cornerCoverage) ? kFloat4_GrSLType : kFloat2_GrSLType, scope); in onEmitVaryings() 48 varyingHandler->addVarying((cornerCoverage) ? "edge_and_wind_and_corner" : "edge_and_wind", in onEmitVaryings() 54 if (cornerCoverage) { in onEmitVaryings() 59 OutName(fEdge_fWind_fCorner), cornerCoverage); in onEmitVaryings()
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D | GrCCConicShader.cpp | 52 const char* position, const char* coverage, const char* cornerCoverage, const char* wind) { in onEmitVaryings() argument 65 fGrad_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope); in onEmitVaryings() 66 varyingHandler->addVarying((cornerCoverage) ? "grad_and_corner" : "grad", &fGrad_fCorner); in onEmitVaryings() 70 if (cornerCoverage) { in onEmitVaryings() 75 OutName(fGrad_fCorner), cornerCoverage); in onEmitVaryings()
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D | GrCCCoverageProcessor.cpp | 23 const char* position, const char* coverage, const char* cornerCoverage, in onEmitVaryings() argument 25 if (!cornerCoverage) { in onEmitVaryings() 32 code->appendf("%s = half3(%s, %s);", OutName(fCoverages), coverage, cornerCoverage); in onEmitVaryings()
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D | GrCCCubicShader.cpp | 86 const char* position, const char* coverage, const char* cornerCoverage, const char* wind) { in onEmitVaryings() argument 109 if (cornerCoverage) { in onEmitVaryings() 117 OutName(fCornerCoverage), cornerCoverage); in onEmitVaryings()
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D | GrGSCoverageProcessor.cpp | 80 const char* cornerCoverage = nullptr; in emitGeometryShader() local 82 cornerCoverage = emitArgs.emplace_back("corner_coverage", kHalf2_GrSLType).c_str(); in emitGeometryShader() 101 if (cornerCoverage) { in emitGeometryShader() 102 fnBody.appendf("%s.x *= %s;", cornerCoverage, wind.c_str()); in emitGeometryShader() 105 "vertexpos", coverage, cornerCoverage, wind.c_str()); in emitGeometryShader()
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D | GrCCCoverageProcessor.h | 147 const char* position, const char* coverage, const char* cornerCoverage, in emitVaryings() argument 151 varyingHandler, scope, code, position, coverage, cornerCoverage, wind); in emitVaryings() 200 const char* coverage, const char* cornerCoverage, const char* wind) = 0;
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D | GrCCCubicShader.h | 31 const char* coverage, const char* cornerCoverage, const char* wind) override;
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D | GrCCQuadraticShader.h | 30 const char* coverage, const char* cornerCoverage, const char* wind) override;
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D | GrCCConicShader.h | 32 const char* coverage, const char* cornerCoverage, const char* wind) override;
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