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Searched refs:count_vec4_slots (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/
Dglsl_types.h564 unsigned count_vec4_slots(bool is_gl_vertex_input, bool bindless) const;
590 return count_vec4_slots(is_gl_vertex_input, true); in count_attribute_slots()
Dnir_types.cpp184 return type->count_vec4_slots(is_gl_vertex_input, is_bindless); in glsl_count_vec4_slots()
Dglsl_types.cpp2873 glsl_type::count_vec4_slots(bool is_gl_vertex_input, bool is_bindless) const in count_vec4_slots() function in glsl_type
2924 size += member_type->count_vec4_slots(is_gl_vertex_input, is_bindless); in count_vec4_slots()
2932 return this->length * element->count_vec4_slots(is_gl_vertex_input, in count_vec4_slots()
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst1076 - mesa/prog: Reuse count_vec4_slots() from ir_to_mesa.