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Searched refs:createStructCase (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderFunctionTests.cpp94 static ShaderFunctionCase* createStructCase (Context& context, const char* name, const char* descri… in createStructCase() function
156 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, DE_NU… in init()
157 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, DE… in init()
Des2fShaderStructTests.cpp156 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* descript… in createStructCase() function
222 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, FLAGS, &Eval_##NAME::eval… in init()
223 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, FLAGS,&Eval_##NAME::ev… in init()
1341 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, FLAGS, Eval_##NAME::eval,… in init()
1342 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, FLAGS, Eval_##NAME::ev… in init()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderFunctionTests.cpp103 static ShaderFunctionCase* createStructCase (Context& context, const char* name, const char* descri… in createStructCase() function
171 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, false, &Eval_##NAME::eval… in init()
172 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, false,&Eval_##NAME::ev… in init()
Des3fShaderStructTests.cpp118 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* descript… in createStructCase() function
191 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, false, &Eval_##NAME::eval… in init()
192 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, false,&Eval_##NAME::ev… in init()
1345 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, TEXTURES, Eval_##NAME::ev… in init()
1346 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, TEXTURES, Eval_##NAME:… in init()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderFunctionTests.cpp113 static ShaderFunctionCase* createStructCase(Context& context, const char* name, const char* descrip… in createStructCase() function
191 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, false, \ in init()
193 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, false, \ in init()
DglcShaderStructTests.cpp127 static ShaderStructCase* createStructCase(Context& context, const char* name, const char* descripti… in createStructCase() function
210 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, false, \ in init()
212 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, false, \ in init()
1213 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, TEXTURES, … in init()
1215 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, TEXTURE… in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderStructTests.cpp74 static de::MovePtr<ShaderStructCase> createStructCase (tcu::TestContext& testCtx, const std::string… in createStructCase() function
152 …addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, &SetU… in init()
153 …addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, &S… in init()
1252 …addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, Eval_##NAME::eval, SetUni… in init()
1253 …addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, Eval_##NAME::eval, Set… in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderStructTests.cpp74 static de::MovePtr<ShaderStructCase> createStructCase (tcu::TestContext& testCtx, const std::string… in createStructCase() function
152 …addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, &SetU… in init()
153 …addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, &S… in init()
1252 …addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, Eval_##NAME::eval, SetUni… in init()
1253 …addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, Eval_##NAME::eval, Set… in init()