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/third_party/skia/third_party/externals/spirv-cross/
DCMakeLists.txt73 set(spirv-cross-link-flags "")
76 set(spirv-cross-build-version "unknown")
82 OUTPUT_VARIABLE spirv-cross-build-version
86 message(STATUS "SPIRV-Cross: Git hash: ${spirv-cross-build-version}")
91 string(TIMESTAMP spirv-cross-timestamp)
126 set(spirv-cross-link-flags "${spirv-cross-link-flags} -fsanitize=address")
131 set(spirv-cross-link-flags "${spirv-cross-link-flags} -fsanitize=undefined")
136 set(spirv-cross-link-flags "${spirv-cross-link-flags} -fsanitize=memory")
141 set(spirv-cross-link-flags "${spirv-cross-link-flags} -fsanitize=thread")
201 set(spirv-cross-core-sources
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Dtest_shaders.sh18 ./test_shaders.py shaders ${OPTS} --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
19 ./test_shaders.py shaders ${OPTS} --opt --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
20 ./test_shaders.py shaders-no-opt ${OPTS} --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
21 ./test_shaders.py shaders-msl ${OPTS} --msl --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
22 ./test_shaders.py shaders-msl ${OPTS} --msl --opt --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
23 ./test_shaders.py shaders-msl-no-opt ${OPTS} --msl --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
24 ./test_shaders.py shaders-hlsl ${OPTS} --hlsl --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
25 ./test_shaders.py shaders-hlsl ${OPTS} --hlsl --opt --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
26 ./test_shaders.py shaders-hlsl-no-opt ${OPTS} --hlsl --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
27 ./test_shaders.py shaders-reflection ${OPTS} --reflect --spirv-cross "$SPIRV_CROSS_PATH" || exit 1
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/third_party/node/deps/npm/node_modules/cross-spawn/
DREADME.md1 # cross-spawn
5 [npm-url]:https://npmjs.org/package/cross-spawn
6 [downloads-image]:http://img.shields.io/npm/dm/cross-spawn.svg
7 [npm-image]:http://img.shields.io/npm/v/cross-spawn.svg
8 [travis-url]:https://travis-ci.org/IndigoUnited/node-cross-spawn
9 [travis-image]:http://img.shields.io/travis/IndigoUnited/node-cross-spawn/master.svg
10 [appveyor-url]:https://ci.appveyor.com/project/satazor/node-cross-spawn
11 [appveyor-image]:https://img.shields.io/appveyor/ci/satazor/node-cross-spawn/master.svg
12 [david-dm-url]:https://david-dm.org/IndigoUnited/node-cross-spawn
13 [david-dm-image]:https://img.shields.io/david/IndigoUnited/node-cross-spawn.svg
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/third_party/typescript/tests/baselines/reference/
Des6ClassTest8.types51 static cross(v1:Vector, v2:Vector):Vector {return null;}
52 >cross : (v1: Vector, v2: Vector) => Vector
118 this.right = Vector.times(down, Vector.norm(Vector.cross(this.forward, down)));
119 >this.right = Vector.times(down, Vector.norm(Vector.cross(this.forward, down))) : Vector
123 >Vector.times(down, Vector.norm(Vector.cross(this.forward, down))) : Vector
128 >Vector.norm(Vector.cross(this.forward, down)) : Vector
132 >Vector.cross(this.forward, down) : Vector
133 >Vector.cross : (v1: Vector, v2: Vector) => Vector
135 >cross : (v1: Vector, v2: Vector) => Vector
141 this.up = Vector.times(down, Vector.norm(Vector.cross(this.forward, this.right)));
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Des6ClassTest8.js18 static cross(v1:Vector, v2:Vector):Vector {return null;}
36 this.right = Vector.times(down, Vector.norm(Vector.cross(this.forward, down)));
37 this.up = Vector.times(down, Vector.norm(Vector.cross(this.forward, this.right)));
63 Vector.cross = function (v1, v2) { return null; }; function in Vector
72 this.right = Vector.times(down, Vector.norm(Vector.cross(this.forward, down)));
73 this.up = Vector.times(down, Vector.norm(Vector.cross(this.forward, this.right)));
Des6ClassTest8.symbols52 static cross(v1:Vector, v2:Vector):Vector {return null;}
53 >cross : Symbol(Vector.cross, Decl(es6ClassTest8.ts, 15, 60))
120 this.right = Vector.times(down, Vector.norm(Vector.cross(this.forward, down)));
131 >Vector.cross : Symbol(Vector.cross, Decl(es6ClassTest8.ts, 15, 60))
133 >cross : Symbol(Vector.cross, Decl(es6ClassTest8.ts, 15, 60))
139 this.up = Vector.times(down, Vector.norm(Vector.cross(this.forward, this.right)));
150 >Vector.cross : Symbol(Vector.cross, Decl(es6ClassTest8.ts, 15, 60))
152 >cross : Symbol(Vector.cross, Decl(es6ClassTest8.ts, 15, 60))
/third_party/skia/tests/
DGrVxTest.cpp19 REPORTER_ASSERT(r, grvx::cross({0,1}, {0,1}) == 0); in DEF_TEST()
20 REPORTER_ASSERT(r, grvx::cross({1,0}, {1,0}) == 0); in DEF_TEST()
21 REPORTER_ASSERT(r, grvx::cross({1,1}, {1,1}) == 0); in DEF_TEST()
22 REPORTER_ASSERT(r, grvx::cross({1,1}, {1,-1}) == -2); in DEF_TEST()
23 REPORTER_ASSERT(r, grvx::cross({1,1}, {-1,1}) == 2); in DEF_TEST()
37 grvx::cross({a,b}, {c,d}), SkPoint::CrossProduct({a,b}, {c,d}), kTolerance)); in DEF_TEST()
/third_party/skia/resources/sksl/intrinsics/
DCross.sksl4 sk_FragColor.x = cross(ah, bh);
5 sk_FragColor.y = half(cross(af, bf));
6 sk_FragColor.z = cross(half2(3, 0), half2(-1, 4));
7 sk_FragColor.xyz = cross(half3(3, 0, 2), half3(-1, 4, 2));
8 sk_FragColor.yzw = cross(half3(1, 4, -7), half3(2, -1, 4));
/third_party/libwebsockets/READMEs/
DREADME.build.md387 For cross-build or building against local miniz, you need the following kind of
506 @section cross Cross compiling
508 To enable cross-compiling **libwebsockets** using CMake you need to create
510 CMake will then use the cross compilers and build paths specified in this file
513 …Libwebsockets** includes an example toolchain file [cross-arm-linux-gnueabihf.cmake](../contrib/cr…
516 The commandline to configure for cross with this would look like
518 $ cmake .. -DCMAKE_INSTALL_PREFIX:PATH=/usr/lib/my-cross-root \
519 -DCMAKE_TOOLCHAIN_FILE=../contrib/cross-arm-linux-gnueabihf.cmake \
523 The example shows how to build with no external cross lib dependencies, you
524 need to provide the cross libraries otherwise.
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DREADME.build-android.md16 `./contrib/cross-aarch64-android.cmake` toolchain file is shipped. You can
19 ## Fetching lws (needed first for cross toolchain file)
30 The reason is that building mbedtls need the cross toolchain file from
46 cmake .. -DCMAKE_TOOLCHAIN_FILE=../libwebsockets/contrib/cross-aarch64-android.cmake \
54 The lws toolchain file sets the path to install into as the cross root path, so
62 same toolchain file that sets the cross root to the same place as mbedtls, it
69 cmake .. -DCMAKE_TOOLCHAIN_FILE=../libwebsockets/contrib/cross-aarch64-android.cmake \
77 ndk cross root.
/third_party/skia/third_party/externals/freetype/docs/
DINSTALL.CROSS1 This document contains instructions on how to cross-build the FreeType
15 The GNU C compiler to cross-build the target system is required.
16 Currently, using a non-GNU cross compiler is untested. The cross
19 system is Linux/MIPS, the cross compiler should be installed with
32 To configure a cross-build, the options `--host=<system>' and
55 `configure' script while trying to find the cross and native C
66 cross-building system, the prefix is expected to be different
72 use a prefix to install the cross-build into a separate system
87 (cross-compiled) libraries on the build system.
96 cross-compile and cross-link with the target platform's
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/third_party/freetype/docs/
DINSTALL.CROSS1 This document contains instructions on how to cross-build the FreeType
15 The GNU C compiler to cross-build the target system is required.
16 Currently, using a non-GNU cross compiler is untested. The cross
19 system is Linux/MIPS, the cross compiler should be installed with
32 To configure a cross-build, the options `--host=<system>' and
55 `configure' script while trying to find the cross and native C
66 cross-building system, the prefix is expected to be different
72 use a prefix to install the cross-build into a separate system
87 (cross-compiled) libraries on the build system.
96 cross-compile and cross-link with the target platform's
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/third_party/flutter/skia/third_party/externals/freetype/docs/
DINSTALL.CROSS1 This document contains instructions on how to cross-build the FreeType
15 The GNU C compiler to cross-build the target system is required.
16 Currently, using a non-GNU cross compiler is untested. The cross
19 system is Linux/MIPS, the cross compiler should be installed with
32 To configure a cross-build, the options `--host=<system>' and
55 `configure' script while trying to find the cross and native C
66 cross-building system, the prefix is expected to be different
72 use a prefix to install the cross-build into a separate system
87 (cross-compiled) libraries on the build system.
96 cross-compile and cross-link with the target platform's
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/third_party/flutter/skia/src/core/
DSkDrawShadowInfo.cpp73 h0 = (pts3D[1].cross(pts3D[0])).cross(pts3D[2].cross(pts3D[3])); in GetSpotShadowTransform()
75 h1 = (pts3D[0].cross(pts3D[3])).cross(pts3D[1].cross(pts3D[2])); in GetSpotShadowTransform()
77 h2 = (pts3D[0].cross(pts3D[2])).cross(pts3D[1].cross(pts3D[3])); in GetSpotShadowTransform()
/third_party/toybox/scripts/
Dcross.sh38 "$0" $TARGET "$@" 2>&1 || mv cross-log-$TARGET.{txt,failed}
39 } | tee cross-log-$TARGET.txt
47 Y=$(echo "$CCC/$X"-*cross)
49 Y=$(readlink -f "$CCC"/$X-*cross)
Dmcm-buildall.sh8 echo Run this script in musl-cross-make directory to make "ccc" directory.
10 echo " "git clone https://github.com/richfelker/musl-cross-make
11 echo " "cd musl-cross-make
43 TYPE=cross
82 if [ ! -z "$RENAME" ] && [ "$TYPE" == cross ]
/third_party/flutter/skia/docs/examples/
DPoint_cross.cpp20 SkScalar cross = vectors[i][0].cross(vectors[i][1]);
21 str.printf("cross = %g", cross);
22 paint.setColor(cross >= 0 ? SK_ColorRED : SK_ColorBLUE);
/third_party/skia/docs/examples/
DPoint_cross.cpp20 SkScalar cross = vectors[i][0].cross(vectors[i][1]);
21 str.printf("cross = %g", cross);
22 paint.setColor(cross >= 0 ? SK_ColorRED : SK_ColorBLUE);
/third_party/skia/src/core/
DSkDrawShadowInfo.cpp95 h0 = (pts3D[1].cross(pts3D[0])).cross(pts3D[2].cross(pts3D[3])); in GetSpotShadowTransform()
97 h1 = (pts3D[0].cross(pts3D[3])).cross(pts3D[1].cross(pts3D[2])); in GetSpotShadowTransform()
99 h2 = (pts3D[0].cross(pts3D[2])).cross(pts3D[1].cross(pts3D[3])); in GetSpotShadowTransform()
/third_party/libwebsockets/contrib/
Dcross-w32.cmake6 # cmake .. -DCMAKE_TOOLCHAIN_FILE=../contrib/cross-w32.cmake -DLWS_WITH_SSL=0
9 # the outermost path to your cross toolchain
12 # your cross root
27 # our desire for cross-build release optimization policy for code built to run
31 # sane value for cross-build here. Notice some gcc versions enable broken
Dcross-w64.cmake6 # cmake .. -DCMAKE_TOOLCHAIN_FILE=../contrib/cross-w64.cmake
9 # the outermost path to your cross toolchain
12 # your cross root
29 # our desire for cross-build release optimization policy for code built to run
33 # sane value for cross-build here. Notice some gcc versions enable broken
/third_party/protobuf/kokoro/release/ruby/macos/ruby/
Druby_build_environment.sh24 curl https://raw.githubusercontent.com/rake-compiler/rake-compiler/v1.1.0/tasks/bin/cross-ruby.rake…
28 --- cross-ruby.rake 2018-04-10 11:32:16.000000000 -0700
60 rake -f "$CROSS_RUBY" cross-ruby VERSION="$v" HOST=x86_64-darwin11 MAKE="$MAKE"
68 rake -f "$CROSS_RUBY" cross-ruby VERSION="$v" HOST=x86_64-darwin11 MAKE="$MAKE"
/third_party/ltp/
Dbuild.sh172 cross cross-compile build (requires set compiler via -c switch)
179 test run only 'make test' (not supported for cross-compile build)
180 test-c run only 'make test-c' (not supported for cross-compile build)
181 test-shell run only 'make test-shell' (not supported for cross-compile build)
213 32|cross|native) build="$OPTARG";;
/third_party/mesa3d/.gitlab-ci/container/debian/
Dandroid_build.sh26 sh .gitlab-ci/container/create-android-cross-file.sh /$ndk x86_64-linux-android x86_64 x86_64
27 sh .gitlab-ci/container/create-android-cross-file.sh /$ndk i686-linux-android x86 x86
28 sh .gitlab-ci/container/create-android-cross-file.sh /$ndk aarch64-linux-android arm armv8
29 sh .gitlab-ci/container/create-android-cross-file.sh /$ndk arm-linux-androideabi arm armv7hl armv7a…
46 --cross-file=/cross_file-$arch.txt \
/third_party/flutter/flutter/packages/flutter/lib/src/rendering/
Dsliver_grid.dart164 /// The number of children in the cross axis.
172 /// of the next tile in the cross axis.
180 /// edge of the same tile in the cross axis.
184 /// coordinates in the cross axis.
186 /// For example, if the cross axis is horizontal, the children are placed from
244 /// a fixed number of tiles in the cross axis.
246 /// tiles that have a maximum cross-axis extent.
269 /// Creates grid layouts with a fixed number of tiles in the cross axis.
280 /// tiles that have a maximum cross-axis extent.
290 /// the cross axis.
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