Searched refs:cross_invocation_access (Results 1 – 1 of 1) sorted by relevance
3012 uint64_t cross_invocation_access = shader->info.mesh.ms_cross_invocation_output_access | in ac_nir_lower_ngg_ms() local3020 … cross_invocation_access, max_vertices, max_primitives, vertices_per_prim); in ac_nir_lower_ngg_ms()