Searched refs:cso_shader (Results 1 – 4 of 4) sorted by relevance
466 cb.buffer_size = context->cso_shader.vs_const_used_size; in prepare_vs_constants_userbuf()524 if (!context->cso_shader.vs_const_ranges) { in prepare_vs_constants_userbuf()529 while (context->cso_shader.vs_const_ranges[i*2+1] != 0) { in prepare_vs_constants_userbuf()531 &((float*)cb.user_buffer)[4*context->cso_shader.vs_const_ranges[i*2]], in prepare_vs_constants_userbuf()532 context->cso_shader.vs_const_ranges[i*2+1] * sizeof(float[4])); in prepare_vs_constants_userbuf()533 offset += context->cso_shader.vs_const_ranges[i*2+1] * sizeof(float[4]); in prepare_vs_constants_userbuf()559 cb.buffer_size = context->cso_shader.ps_const_used_size; in prepare_ps_constants_userbuf()612 if (!context->cso_shader.ps_const_ranges) { in prepare_ps_constants_userbuf()617 while (context->cso_shader.ps_const_ranges[i*2+1] != 0) { in prepare_ps_constants_userbuf()619 &((float*)cb.user_buffer)[4*context->cso_shader.ps_const_ranges[i*2]], in prepare_ps_constants_userbuf()[all …]
120 if (This->base.device->context.cso_shader.ps == var->cso) { in NinePixelShader9_dtor()134 if (This->ff_cso == This->base.device->context.cso_shader.ps) { in NinePixelShader9_dtor()
137 if (This->base.device->context.cso_shader.vs == var->cso) { in NineVertexShader9_dtor()158 if (This->ff_cso == This->base.device->context.cso_shader.vs) { in NineVertexShader9_dtor()
249 } cso_shader; member