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Searched refs:cso_shader (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_state.c466 cb.buffer_size = context->cso_shader.vs_const_used_size; in prepare_vs_constants_userbuf()
524 if (!context->cso_shader.vs_const_ranges) { in prepare_vs_constants_userbuf()
529 while (context->cso_shader.vs_const_ranges[i*2+1] != 0) { in prepare_vs_constants_userbuf()
531 &((float*)cb.user_buffer)[4*context->cso_shader.vs_const_ranges[i*2]], in prepare_vs_constants_userbuf()
532 context->cso_shader.vs_const_ranges[i*2+1] * sizeof(float[4])); in prepare_vs_constants_userbuf()
533 offset += context->cso_shader.vs_const_ranges[i*2+1] * sizeof(float[4]); in prepare_vs_constants_userbuf()
559 cb.buffer_size = context->cso_shader.ps_const_used_size; in prepare_ps_constants_userbuf()
612 if (!context->cso_shader.ps_const_ranges) { in prepare_ps_constants_userbuf()
617 while (context->cso_shader.ps_const_ranges[i*2+1] != 0) { in prepare_ps_constants_userbuf()
619 &((float*)cb.user_buffer)[4*context->cso_shader.ps_const_ranges[i*2]], in prepare_ps_constants_userbuf()
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Dpixelshader9.c120 if (This->base.device->context.cso_shader.ps == var->cso) { in NinePixelShader9_dtor()
134 if (This->ff_cso == This->base.device->context.cso_shader.ps) { in NinePixelShader9_dtor()
Dvertexshader9.c137 if (This->base.device->context.cso_shader.vs == var->cso) { in NineVertexShader9_dtor()
158 if (This->ff_cso == This->base.device->context.cso_shader.vs) { in NineVertexShader9_dtor()
Dnine_state.h249 } cso_shader; member