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Searched refs:curr_y (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/core/
DSkScan_Path.cpp44 static void insert_new_edges(SkEdge* newEdge, int curr_y) { in insert_new_edges() argument
45 if (newEdge->fFirstY != curr_y) { in insert_new_edges()
72 } while (newEdge->fFirstY == curr_y); in insert_new_edges()
76 static void validate_edges_for_y(const SkEdge* edge, int curr_y) { in validate_edges_for_y() argument
77 while (edge->fFirstY <= curr_y) { in validate_edges_for_y()
88 #define validate_edges_for_y(edge, curr_y) argument
105 int curr_y = start_y; in walk_edges() local
114 validate_edges_for_y(currE, curr_y); in walk_edges()
117 proc(blitter, curr_y, PREPOST_START); // pre-proc in walk_edges()
120 while (currE->fFirstY <= curr_y) { in walk_edges()
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/third_party/flutter/skia/src/core/
DSkScan_Path.cpp44 static void insert_new_edges(SkEdge* newEdge, int curr_y) { in insert_new_edges() argument
45 if (newEdge->fFirstY != curr_y) { in insert_new_edges()
72 } while (newEdge->fFirstY == curr_y); in insert_new_edges()
76 static void validate_edges_for_y(const SkEdge* edge, int curr_y) { in validate_edges_for_y() argument
77 while (edge->fFirstY <= curr_y) { in validate_edges_for_y()
88 #define validate_edges_for_y(edge, curr_y) argument
105 int curr_y = start_y; in walk_edges() local
115 validate_edges_for_y(currE, curr_y); in walk_edges()
118 proc(blitter, curr_y, PREPOST_START); // pre-proc in walk_edges()
121 while (currE->fFirstY <= curr_y) { in walk_edges()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene.c551 scene->curr_y++; in next_bin()
553 if (scene->curr_y >= scene->tiles_y) { in next_bin()
564 scene->curr_x = scene->curr_y = -1; in lp_scene_bin_iter_begin()
584 scene->curr_y = 0; in lp_scene_bin_iter_next()
591 bin = lp_scene_get_bin(scene, scene->curr_x, scene->curr_y); in lp_scene_bin_iter_next()
593 *y = scene->curr_y; in lp_scene_bin_iter_next()
Dlp_scene.h197 int curr_x, curr_y; /**< for iterating over bins */ member