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Searched refs:currentQueueFamilyIndex (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/tests/
DBackendSurfaceMutableStateTest.cpp75 REPORTER_ASSERT(reporter, initQueue == vkTexture->currentQueueFamilyIndex()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
/third_party/skia/src/gpu/vk/
DGrVkImage.h146 uint32_t currentQueueFamilyIndex() const { return fMutableState->getQueueFamilyIndex(); } in currentQueueFamilyIndex() function
DGrVkGpu.cpp1796 uint32_t currentQueueFamilyIndex = image->currentQueueFamilyIndex(); in set_layout_and_queue_from_mutable_state() local
1802 if (isSpecialQueue(currentQueueFamilyIndex) && isSpecialQueue(newQueueFamilyIndex)) { in set_layout_and_queue_from_mutable_state()
1832 texture->currentQueueFamilyIndex()); in setBackendSurfaceState()
DGrVkImage.cpp388 uint32_t currentQueueIndex = this->currentQueueFamilyIndex(); in setImageLayoutAndQueueIndex()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_helpers.h676 uint32_t currentQueueFamilyIndex,
Dvk_helpers.cpp1596 uint32_t currentQueueFamilyIndex, in initExternalMemory() argument
1603 mCurrentQueueFamilyIndex = currentQueueFamilyIndex; in initExternalMemory()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_helpers.h1529 uint32_t currentQueueFamilyIndex,
Dvk_helpers.cpp4564 uint32_t currentQueueFamilyIndex, in initExternalMemory() argument
4591 mCurrentQueueFamilyIndex = currentQueueFamilyIndex; in initExternalMemory()