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Searched refs:d3d12_transfer (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource.cpp958 struct d3d12_transfer *trans, unsigned resid, unsigned z) in fill_texture_location()
973 struct d3d12_transfer *trans, in fill_buffer_location()
1041 struct d3d12_transfer *trans, in transfer_buf_to_image_part()
1079 struct d3d12_transfer *trans, int resid) in transfer_buf_to_image()
1102 struct d3d12_transfer *trans, in transfer_image_part_to_buf()
1143 struct d3d12_transfer *trans, in transfer_image_to_buf()
1338 struct d3d12_transfer *trans) in prepare_zs_layer_strides()
1365 struct d3d12_transfer *trans) in read_zs_surface()
1457 struct d3d12_transfer *trans) in prepare_write_zs_surface()
1471 struct d3d12_transfer *trans) in write_zs_surface()
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Dd3d12_resource.h64 struct d3d12_transfer { struct
Dd3d12_screen.cpp1305 slab_create_parent(&screen->transfer_pool, sizeof(struct d3d12_transfer), 16); in d3d12_init_screen()