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Searched refs:d3d_compiler_module (Results 1 – 2 of 2) sorted by relevance

/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11shader.cpp39 static GModule *d3d_compiler_module = NULL; variable
61 d3d_compiler_module = in gst_d3d11_shader_init()
64 if (d3d_compiler_module) { in gst_d3d11_shader_init()
66 if (!g_module_symbol (d3d_compiler_module, "D3DCompile", in gst_d3d11_shader_init()
70 g_module_close (d3d_compiler_module); in gst_d3d11_shader_init()
71 d3d_compiler_module = NULL; in gst_d3d11_shader_init()
/third_party/gstreamer/gstplugins_bad/sys/winscreencap/
Ddxgicapture.c164 static GModule *d3d_compiler_module = NULL; variable
182 d3d_compiler_module = in gst_dxgicap_shader_init()
185 if (d3d_compiler_module) { in gst_dxgicap_shader_init()
187 if (!g_module_symbol (d3d_compiler_module, "D3DCompile", in gst_dxgicap_shader_init()
191 g_module_close (d3d_compiler_module); in gst_dxgicap_shader_init()
192 d3d_compiler_module = NULL; in gst_dxgicap_shader_init()