Searched refs:data_b (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/ |
D | astc_image_load_store.cpp | 116 pb->data_b[i] = float_to_lns(fptr[2]); in imageblock_initialize_work_from_orig() 122 pb->data_b[i] = fptr[2] * 65535.0f; in imageblock_initialize_work_from_orig() 151 fptr[2] = sf16_to_float(lns_to_sf16((uint16_t)pb->data_b[i])); in imageblock_initialize_orig_from_work() 157 fptr[2] = sf16_to_float(unorm16_to_sf16((uint16_t)pb->data_b[i])); in imageblock_initialize_orig_from_work() 197 float blue = pb->data_b[i]; in update_imageblock_flags()
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D | astc_codec_internals.h | 120 float data_b[MAX_TEXELS_PER_BLOCK]; member
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D | astc_decompress_symbolic.cpp | 283 blk->data_b[i] = (float)color.z; in decompress_symbolic_block()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 4156 std::vector<vec4> data_b(kSize * kSize + 1); in Run() local 4159 glBufferData(GL_SHADER_STORAGE_BUFFER, (kSize * kSize + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4263 std::vector<vec4> data_b(4); in Run() local 4266 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4354 std::vector<vec4> data_b(kSize * kSize * 4); in Run() local 4357 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4482 std::vector<vec4> data_b(wsx * wsy + 1); in Run() local 4485 glBufferData(GL_SHADER_STORAGE_BUFFER, (wsx * wsy + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4585 std::vector<vec4> data_b(kSize * kSize); in Run() local 4587 glBufferData(GL_SHADER_STORAGE_BUFFER, kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 4106 std::vector<vec4> data_b(kSize * kSize + 1); in Run() local 4109 glBufferData(GL_SHADER_STORAGE_BUFFER, (kSize * kSize + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4231 std::vector<vec4> data_b(4); in Run() local 4234 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4322 std::vector<vec4> data_b(kSize * kSize * 4); in Run() local 4325 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4452 std::vector<vec4> data_b(wsx * wsy + 1); in Run() local 4455 glBufferData(GL_SHADER_STORAGE_BUFFER, (wsx * wsy + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() 4555 std::vector<vec4> data_b(kSize * kSize); in Run() local 4557 glBufferData(GL_SHADER_STORAGE_BUFFER, kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run() [all …]
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