Home
last modified time | relevance | path

Searched refs:data_b (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/
Dastc_image_load_store.cpp116 pb->data_b[i] = float_to_lns(fptr[2]); in imageblock_initialize_work_from_orig()
122 pb->data_b[i] = fptr[2] * 65535.0f; in imageblock_initialize_work_from_orig()
151 fptr[2] = sf16_to_float(lns_to_sf16((uint16_t)pb->data_b[i])); in imageblock_initialize_orig_from_work()
157 fptr[2] = sf16_to_float(unorm16_to_sf16((uint16_t)pb->data_b[i])); in imageblock_initialize_orig_from_work()
197 float blue = pb->data_b[i]; in update_imageblock_flags()
Dastc_codec_internals.h120 float data_b[MAX_TEXELS_PER_BLOCK]; member
Dastc_decompress_symbolic.cpp283 blk->data_b[i] = (float)color.z; in decompress_symbolic_block()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp4156 std::vector<vec4> data_b(kSize * kSize + 1); in Run() local
4159 glBufferData(GL_SHADER_STORAGE_BUFFER, (kSize * kSize + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4263 std::vector<vec4> data_b(4); in Run() local
4266 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4354 std::vector<vec4> data_b(kSize * kSize * 4); in Run() local
4357 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4482 std::vector<vec4> data_b(wsx * wsy + 1); in Run() local
4485 glBufferData(GL_SHADER_STORAGE_BUFFER, (wsx * wsy + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4585 std::vector<vec4> data_b(kSize * kSize); in Run() local
4587 glBufferData(GL_SHADER_STORAGE_BUFFER, kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
[all …]
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp4106 std::vector<vec4> data_b(kSize * kSize + 1); in Run() local
4109 glBufferData(GL_SHADER_STORAGE_BUFFER, (kSize * kSize + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4231 std::vector<vec4> data_b(4); in Run() local
4234 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4322 std::vector<vec4> data_b(kSize * kSize * 4); in Run() local
4325 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4452 std::vector<vec4> data_b(wsx * wsy + 1); in Run() local
4455 glBufferData(GL_SHADER_STORAGE_BUFFER, (wsx * wsy + 1) * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
4555 std::vector<vec4> data_b(kSize * kSize); in Run() local
4557 glBufferData(GL_SHADER_STORAGE_BUFFER, kSize * kSize * 4 * 4, &data_b[0], GL_STATIC_DRAW); in Run()
[all …]