/third_party/vk-gl-cts/framework/delibs/debase/ |
D | deInt32Test.c | 115 DE_TEST_ASSERT(dePop32(0u) == 0); in deInt32_selfTest() 116 DE_TEST_ASSERT(dePop32(~0u) == 32); in deInt32_selfTest() 117 DE_TEST_ASSERT(dePop32(0xFF) == 8); in deInt32_selfTest() 118 DE_TEST_ASSERT(dePop32(0xFF00FF) == 16); in deInt32_selfTest() 119 DE_TEST_ASSERT(dePop32(0x3333333) == 14); in deInt32_selfTest() 120 DE_TEST_ASSERT(dePop32(0x33333333) == 16); in deInt32_selfTest() 125 DE_TEST_ASSERT(dePop32(1u<<numBits) == 1); in deInt32_selfTest() 126 DE_TEST_ASSERT(dePop32(~(1u<<numBits)) == 31); in deInt32_selfTest()
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D | deInt32.h | 476 DE_INLINE int dePop32 (deUint32 a) in dePop32() function 494 return dePop32((deUint32)(a & 0xffffffffull)) + dePop32((deUint32)(a >> 32)); in dePop64()
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/third_party/vk-gl-cts/framework/delibs/dethread/win32/ |
D | deThreadWin32.c | 172 dst->numLogicalCores += dePop32(cur->ProcessorMask); in parseWin32ProcessorInfo()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorUpdateASTests.cpp | 1189 if (shaderCount != (deUint32)dePop32(shaders)) in initPipeline() 1657 if (shaderCount != (deUint32)dePop32(m_shaders)) in initPipeline() 2060 if (shaderCount != (deUint32)(dePop32(m_shaders) + dePop32(shaders0))) in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
D | vktBindingDescriptorUpdateASTests.cpp | 1189 if (shaderCount != (deUint32)dePop32(shaders)) in initPipeline() 1657 if (shaderCount != (deUint32)dePop32(m_shaders)) in initPipeline() 2060 if (shaderCount != (deUint32)(dePop32(m_shaders) + dePop32(shaders0))) in initPipeline()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderIntegerFunctionTests.cpp | 930 const int minRef = dePop32(value&countMask); in compare() 931 const int maxRef = dePop32(value); in compare()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 1078 const int minRef = dePop32(value&countMask); in compare() 1079 const int maxRef = dePop32(value); in compare()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingComplexControlFlowTests.cpp | 309 if (shaderCount != (deUint32)dePop32(m_shaders) + (deUint32)dePop32(m_shaders2)) in RayTracingComplexControlFlowInstance()
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D | vktRayTracingMemGuaranteeTests.cpp | 193 if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) in RayTracingBuildTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 1078 const int minRef = dePop32(value&countMask); in compare() 1079 const int maxRef = dePop32(value); in compare()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
D | vktRayTracingComplexControlFlowTests.cpp | 309 if (shaderCount != (deUint32)dePop32(m_shaders) + (deUint32)dePop32(m_shaders2)) in RayTracingComplexControlFlowInstance()
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D | vktRayTracingMemGuaranteeTests.cpp | 193 if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) in RayTracingBuildTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/ |
D | vktImagelessFramebufferTests.cpp | 1370 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage() 1649 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage() 1849 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/imageless_framebuffer/ |
D | vktImagelessFramebufferTests.cpp | 1370 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage() 1649 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage() 1849 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryWatertightnessTests.cpp | 833 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1381 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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D | vktRayQueryBuiltinTests.cpp | 913 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1461 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
D | vktRayQueryWatertightnessTests.cpp | 833 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1381 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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D | vktRayQueryBuiltinTests.cpp | 913 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration() 1461 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/wsi/ |
D | vktWsiSurfaceTests.cpp | 489 results.check(dePop32(capabilities.currentTransform) != 0, in validateSurfaceCapabilities()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/wsi/ |
D | vktWsiSurfaceTests.cpp | 489 results.check(dePop32(capabilities.currentTransform) != 0, in validateSurfaceCapabilities()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcUniformBlockCase.cpp | 66 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW | PRECISION_MEDIUM | PRECISION_HIGH)) <= 1); in operator <<()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsUniformBlockCase.cpp | 71 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/transform_feedback/ |
D | vktTransformFeedbackFuzzLayoutCase.cpp | 325 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/ |
D | vktTransformFeedbackFuzzLayoutCase.cpp | 325 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 272 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
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