Searched refs:debugAngle (Results 1 – 14 of 14) sorted by relevance
220 return angle->debugAngle(id); in AngleAngle()240 return contour->debugAngle(id); in ContourAngle()260 return coin->debugAngle(id); in CoincidenceAngle()280 return ptT->debugAngle(id); in PtTAngle()300 return span->debugAngle(id); in SegmentAngle()320 return span->debugAngle(id); in SpanAngle()503 const SkOpAngle* SkOpAngle::debugAngle(int id) const { in debugAngle() function in SkOpAngle504 return this->segment()->debugAngle(id); in debugAngle()641 const SkOpAngle* SkOpPtT::debugAngle(int id) const { in debugAngle() function in SkOpPtT642 return this->span()->debugAngle(id); in debugAngle()[all …]
86 const SkOpAngle* debugAngle(int id) const { in debugAngle() function87 return SkDEBUGRELEASE(this->globalState()->debugAngle(id), nullptr); in debugAngle()
168 const SkOpAngle* debugAngle(int id) const { in debugAngle() function169 return SkDEBUGRELEASE(fGlobalState->debugAngle(id), nullptr); in debugAngle()
31 const SkOpAngle* debugAngle(int id) const;
55 const SkOpAngle* debugAngle(int id) const;233 const SkOpAngle* debugAngle(int id) const;
74 const class SkOpAngle* debugAngle(int id) const;
131 const SkOpAngle* debugAngle(int id) const;
87 const SkOpAngle* debugAngle(int id) const { in debugAngle() function88 return SkDEBUGRELEASE(this->globalState()->debugAngle(id), nullptr); in debugAngle()