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Searched refs:debugController (Results 1 – 3 of 3) sorted by relevance

/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DBackendD3D12.cpp36 ComPtr<ID3D12Debug> debugController; in CreateFactory() local
38 functions->d3d12GetDebugInterface(IID_PPV_ARGS(&debugController)))) { in CreateFactory()
39 ASSERT(debugController != nullptr); in CreateFactory()
40 debugController->EnableDebugLayer(); in CreateFactory()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DBackendD3D12.cpp37 ComPtr<ID3D12Debug3> debugController; in CreateFactory() local
39 functions->d3d12GetDebugInterface(IID_PPV_ARGS(&debugController)))) { in CreateFactory()
40 ASSERT(debugController != nullptr); in CreateFactory()
41 debugController->EnableDebugLayer(); in CreateFactory()
43 debugController->SetEnableGPUBasedValidation(true); in CreateFactory()
/third_party/skia/tools/gpu/d3d/
DD3DTestUtils.cpp42 gr_cp<ID3D12Debug> debugController; in CreateD3DBackendContext() local
43 if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debugController)))) in CreateD3DBackendContext()
45 debugController->EnableDebugLayer(); in CreateD3DBackendContext()