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Searched refs:default2DTex (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.hpp836 rc::Texture2D default2DTex; member
850 , default2DTex (0) in TextureUnit()
DsglrReferenceContext.cpp1103 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in texImage3D()
1341 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texSubImage3D()
1513 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in copyTexImage2D()
1621 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in copyTexSubImage2D()
1692 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texStorage2D()
1845 …case GL_TEXTURE_2D: texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; … in texParameteri()
2421 return unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in getTexture2D()
4478 …dx].tex2DBinding) ? (m_textureUnits[texNdx].tex2DBinding) : (&m_textureUnits[texNdx].default2DTex); in drawWithReference()