Searched refs:depthBufferAllocs (Results 1 – 1 of 1) sorted by relevance
5015 de::MovePtr<Allocation> depthBufferAllocs[2]; in initDepthStencilImageChessboardPattern() local5046 …depthBufferAllocs[bufferIdx] = allocator.allocate(getBufferMemoryRequirements(vk, device, *depthBu… in initDepthStencilImageChessboardPattern()5047 …ufferMemory(device, *depthBuffers[bufferIdx], depthBufferAllocs[bufferIdx]->getMemory(), depthBuff… in initDepthStencilImageChessboardPattern()5052 deUint32* depthPtr = (deUint32*)depthBufferAllocs[bufferIdx]->getHostPtr(); in initDepthStencilImageChessboardPattern()5072 flushAlloc(vk, device, *depthBufferAllocs[bufferIdx]); in initDepthStencilImageChessboardPattern()