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Searched refs:depthBufferSize (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp1318 …const VkDeviceSize depthBufferSize = static_cast<VkDeviceSize>(deAlignSize(params.image.size.… in testLayeredReadBack() local
1335 …const Unique<VkBuffer> depthBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFFER_USA… in testLayeredReadBack()
1507 zeroBuffer(vk, device, *depthBufferAlloc, depthBufferSize); in testLayeredReadBack()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp1318 …const VkDeviceSize depthBufferSize = static_cast<VkDeviceSize>(deAlignSize(params.image.size.… in testLayeredReadBack() local
1335 …const Unique<VkBuffer> depthBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFFER_USA… in testLayeredReadBack()
1507 zeroBuffer(vk, device, *depthBufferAlloc, depthBufferSize); in testLayeredReadBack()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/
DvktImagelessFramebufferTests.cpp1489 …const VkDeviceSize depthBufferSize = m_imageExtent2D.width * m_imageExtent2D.height * dsImageP… in iterate() local
1497 …const Unique<VkBuffer> depthBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFFER_USAG… in iterate()
1988 …const VkDeviceSize depthBufferSize = m_imageExtent2D.width * m_imageExtent2D.height * dsImag… in iterate() local
2000 …const Unique<VkBuffer> depthResolveBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFF… in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/imageless_framebuffer/
DvktImagelessFramebufferTests.cpp1489 …const VkDeviceSize depthBufferSize = m_imageExtent2D.width * m_imageExtent2D.height * dsImageP… in iterate() local
1497 …const Unique<VkBuffer> depthBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFFER_USAG… in iterate()
1988 …const VkDeviceSize depthBufferSize = m_imageExtent2D.width * m_imageExtent2D.height * dsImag… in iterate() local
2000 …const Unique<VkBuffer> depthResolveBuffer (makeBuffer (vk, device, depthBufferSize, VK_BUFF… in iterate()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp4970 const deUint32 depthBufferSize = tileSize * tileSize * 4; in initDepthStencilImageChessboardPattern() local
5024 (VkDeviceSize)depthBufferSize, // VkDeviceSize size in initDepthStencilImageChessboardPattern()