Searched refs:depthBuffers (Results 1 – 1 of 1) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 5014 Move<VkBuffer> depthBuffers[2]; in initDepthStencilImageChessboardPattern() local 5045 depthBuffers[bufferIdx] = createBuffer(vk, device, &depthBufferParams); in initDepthStencilImageChessboardPattern() 5046 …ferIdx] = allocator.allocate(getBufferMemoryRequirements(vk, device, *depthBuffers[bufferIdx]), Me… in initDepthStencilImageChessboardPattern() 5047 …VK_CHECK(vk.bindBufferMemory(device, *depthBuffers[bufferIdx], depthBufferAllocs[bufferIdx]->getMe… in initDepthStencilImageChessboardPattern() 5090 …vk.cmdCopyBufferToImage(*cmdBuffer, *depthBuffers[bufferIdx], image, VK_IMAGE_LAYOUT_TRANSFER_DST_… in initDepthStencilImageChessboardPattern()
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