/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/ |
D | DisplayVkAndroid.cpp | 59 std::vector<GLenum> depthStencilFormats( in generateConfigs() local 65 depthStencilFormats.push_back(GL_STENCIL_INDEX8); in generateConfigs() 68 depthStencilFormats.data(), depthStencilFormats.size(), this); in generateConfigs()
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.h | 42 const GLenum *depthStencilFormats, 48 const GLenum (&depthStencilFormats)[DepthStencilFormatCount], in GenerateConfigs() 51 return GenerateConfigs(colorFormats, ColorFormatCount, depthStencilFormats, in GenerateConfigs()
|
D | vk_caps_utils.cpp | 502 const GLenum *depthStencilFormats, in GenerateConfigs() argument 541 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs() 542 ASSERT(depthStencilFormats[depthStencilFormatIdx] == GL_NONE || in GenerateConfigs() 547 if (depthStencilFormats[depthStencilFormatIdx] == GL_NONE) in GenerateConfigs()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/xcb/ |
D | DisplayVkXcb.cpp | 106 std::vector<GLenum> depthStencilFormats( in generateConfigs() local 112 depthStencilFormats.push_back(GL_STENCIL_INDEX8); in generateConfigs() 115 depthStencilFormats.data(), depthStencilFormats.size(), this); in generateConfigs()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.h | 41 const GLenum *depthStencilFormats, 47 const GLenum (&depthStencilFormats)[DepthStencilFormatCount], in GenerateConfigs() 50 return GenerateConfigs(colorFormats, ColorFormatCount, depthStencilFormats, in GenerateConfigs()
|
D | vk_caps_utils.cpp | 1235 const GLenum *depthStencilFormats, in GenerateConfigs() argument 1276 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs() 1277 ASSERT(depthStencilFormats[depthStencilFormatIdx] == GL_NONE || in GenerateConfigs() 1282 if (depthStencilFormats[depthStencilFormatIdx] == GL_NONE) in GenerateConfigs()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/win32/ |
D | DisplayVkWin32.cpp | 140 std::vector<GLenum> depthStencilFormats( in generateConfigs() local 146 depthStencilFormats.push_back(GL_STENCIL_INDEX8); in generateConfigs() 149 depthStencilFormats.data(), depthStencilFormats.size(), this); in generateConfigs()
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 838 } depthStencilFormats[] = in init() local 924 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 929 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init() 938 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 943 …hBufferCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init() 1029 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 1034 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init() 1060 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); formatNdx++) in init() 1062 const char* fmtName = depthStencilFormats[formatNdx].name; in init() 1063 deUint32 internalFormat = depthStencilFormats[formatNdx].internalFormat; in init()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 1527 } depthStencilFormats[] = in init() local 1542 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() 1548 if (!depthStencilFormats[fmtNdx].stencil) in init() 1551 …UFFER_BIT|GL_STENCIL_BUFFER_BIT, colorType, colorFmt, stencilType, depthStencilFormats[fmtNdx].for… in init() 1603 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() 1607 bool depth = depthStencilFormats[fmtNdx].depth; in init() 1608 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() 1616 …TENCIL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].for… in init() 1638 …for (int depthStencilFmtNdx = 0; depthStencilFmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); dep… in init() 1641 bool depth = depthStencilFormats[depthStencilFmtNdx].depth; in init() [all …]
|
D | es3fFboMultisampleTests.cpp | 382 static const deUint32 depthStencilFormats[] = in init() local 405 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() 406 …cFboMultisampleCase(m_context, getFormatName(depthStencilFormats[fmtNdx]), "", GL_RGBA8, depthSten… in init()
|
D | es3fTextureSpecificationTests.cpp | 3575 } depthStencilFormats[] = in init() local 3779 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 3784 …oup->addChild(new TexImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init() 3793 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 3798 …ddChild(new TexImage2DDepthBufferCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init() 4032 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 4037 …->addChild(new TexSubImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init() 4224 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 4230 …rayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_2d_array").c_str(), "", de… in init() 4239 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() [all …]
|
D | es3fFboInvalidateTests.cpp | 1480 static const deUint32 depthStencilFormats[] = in init() local 1495 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 1496 …dateSubFboRenderCase(m_context, getFormatName(depthStencilFormats[ndx]), "", GL_RGBA8, depthStenci… in init()
|
D | es3fFramebufferBlitTests.cpp | 944 static const deUint32 depthStencilFormats[] = in init() local 1074 for (int dFmtNdx = 0; dFmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); dFmtNdx++) in init() 1078 deUint32 depthFormat = depthStencilFormats[dFmtNdx]; in init()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineDepthTests.cpp | 1281 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local 1293 …std::vector<VkFormat>(depthStencilFormats, depthStencilFormats + DE_LENGTH_OF_ARRAY(depthStencilFo… in createDepthTests()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDepthTests.cpp | 1281 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local 1293 …std::vector<VkFormat>(depthStencilFormats, depthStencilFormats + DE_LENGTH_OF_ARRAY(depthStencilFo… in createDepthTests()
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
D | Display.cpp | 169 const sw::Format depthStencilFormats[] = in initialize() local 190 for(sw::Format depthStencilFormat : depthStencilFormats) in initialize()
|
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | TextureValidationTests.cpp | 434 wgpu::TextureFormat depthStencilFormats[] = { in TEST_F() local 441 for (wgpu::TextureFormat format : depthStencilFormats) { in TEST_F()
|