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Searched refs:depthStencilFormats (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/
DDisplayVkAndroid.cpp59 std::vector<GLenum> depthStencilFormats( in generateConfigs() local
65 depthStencilFormats.push_back(GL_STENCIL_INDEX8); in generateConfigs()
68 depthStencilFormats.data(), depthStencilFormats.size(), this); in generateConfigs()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.h42 const GLenum *depthStencilFormats,
48 const GLenum (&depthStencilFormats)[DepthStencilFormatCount], in GenerateConfigs()
51 return GenerateConfigs(colorFormats, ColorFormatCount, depthStencilFormats, in GenerateConfigs()
Dvk_caps_utils.cpp502 const GLenum *depthStencilFormats, in GenerateConfigs() argument
541 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs()
542 ASSERT(depthStencilFormats[depthStencilFormatIdx] == GL_NONE || in GenerateConfigs()
547 if (depthStencilFormats[depthStencilFormatIdx] == GL_NONE) in GenerateConfigs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/xcb/
DDisplayVkXcb.cpp106 std::vector<GLenum> depthStencilFormats( in generateConfigs() local
112 depthStencilFormats.push_back(GL_STENCIL_INDEX8); in generateConfigs()
115 depthStencilFormats.data(), depthStencilFormats.size(), this); in generateConfigs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.h41 const GLenum *depthStencilFormats,
47 const GLenum (&depthStencilFormats)[DepthStencilFormatCount], in GenerateConfigs()
50 return GenerateConfigs(colorFormats, ColorFormatCount, depthStencilFormats, in GenerateConfigs()
Dvk_caps_utils.cpp1235 const GLenum *depthStencilFormats, in GenerateConfigs() argument
1276 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs()
1277 ASSERT(depthStencilFormats[depthStencilFormatIdx] == GL_NONE || in GenerateConfigs()
1282 if (depthStencilFormats[depthStencilFormatIdx] == GL_NONE) in GenerateConfigs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/win32/
DDisplayVkWin32.cpp140 std::vector<GLenum> depthStencilFormats( in generateConfigs() local
146 depthStencilFormats.push_back(GL_STENCIL_INDEX8); in generateConfigs()
149 depthStencilFormats.data(), depthStencilFormats.size(), this); in generateConfigs()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp838 } depthStencilFormats[] = in init() local
924 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
929 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init()
938 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
943 …hBufferCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init()
1029 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
1034 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init()
1060 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); formatNdx++) in init()
1062 const char* fmtName = depthStencilFormats[formatNdx].name; in init()
1063 deUint32 internalFormat = depthStencilFormats[formatNdx].internalFormat; in init()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboRenderTest.cpp1527 } depthStencilFormats[] = in init() local
1542 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init()
1548 if (!depthStencilFormats[fmtNdx].stencil) in init()
1551 …UFFER_BIT|GL_STENCIL_BUFFER_BIT, colorType, colorFmt, stencilType, depthStencilFormats[fmtNdx].for… in init()
1603 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init()
1607 bool depth = depthStencilFormats[fmtNdx].depth; in init()
1608 bool stencil = depthStencilFormats[fmtNdx].stencil; in init()
1616 …TENCIL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].for… in init()
1638 …for (int depthStencilFmtNdx = 0; depthStencilFmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); dep… in init()
1641 bool depth = depthStencilFormats[depthStencilFmtNdx].depth; in init()
[all …]
Des3fFboMultisampleTests.cpp382 static const deUint32 depthStencilFormats[] = in init() local
405 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init()
406 …cFboMultisampleCase(m_context, getFormatName(depthStencilFormats[fmtNdx]), "", GL_RGBA8, depthSten… in init()
Des3fTextureSpecificationTests.cpp3575 } depthStencilFormats[] = in init() local
3779 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
3784 …oup->addChild(new TexImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init()
3793 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
3798 …ddChild(new TexImage2DDepthBufferCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init()
4032 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
4037 …->addChild(new TexSubImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init()
4224 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
4230 …rayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_2d_array").c_str(), "", de… in init()
4239 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
[all …]
Des3fFboInvalidateTests.cpp1480 static const deUint32 depthStencilFormats[] = in init() local
1495 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
1496 …dateSubFboRenderCase(m_context, getFormatName(depthStencilFormats[ndx]), "", GL_RGBA8, depthStenci… in init()
Des3fFramebufferBlitTests.cpp944 static const deUint32 depthStencilFormats[] = in init() local
1074 for (int dFmtNdx = 0; dFmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); dFmtNdx++) in init()
1078 deUint32 depthFormat = depthStencilFormats[dFmtNdx]; in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineDepthTests.cpp1281 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local
1293 …std::vector<VkFormat>(depthStencilFormats, depthStencilFormats + DE_LENGTH_OF_ARRAY(depthStencilFo… in createDepthTests()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthTests.cpp1281 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local
1293 …std::vector<VkFormat>(depthStencilFormats, depthStencilFormats + DE_LENGTH_OF_ARRAY(depthStencilFo… in createDepthTests()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
DDisplay.cpp169 const sw::Format depthStencilFormats[] = in initialize() local
190 for(sw::Format depthStencilFormat : depthStencilFormats) in initialize()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DTextureValidationTests.cpp434 wgpu::TextureFormat depthStencilFormats[] = { in TEST_F() local
441 for (wgpu::TextureFormat format : depthStencilFormats) { in TEST_F()