/third_party/mesa3d/src/intel/isl/ |
D | isl_emit_depth_stencil.c | 323 clear.DepthClearValue = info->depth_clear_value; in isl_genX() 328 fu.f = info->depth_clear_value; in isl_genX() 333 clear.DepthClearValue = info->depth_clear_value * ((1u << 24) - 1); in isl_genX() 336 clear.DepthClearValue = info->depth_clear_value * ((1u << 16) - 1); in isl_genX()
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D | isl.h | 1776 float depth_clear_value; member
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/third_party/mesa3d/src/freedreno/vulkan/ |
D | tu_lrz.h | 32 VkClearValue depth_clear_value; member
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D | tu_lrz.c | 286 cmd->state.lrz.depth_clear_value = clear; in tu_lrz_begin_resumed_renderpass() 406 tu6_clear_lrz(cmd, cs, lrz->image_view->image, &lrz->depth_clear_value); in tu_lrz_tiling_begin() 486 tu6_clear_lrz(cmd, cs, lrz->image_view->image, &lrz->depth_clear_value); in tu_lrz_sysmem_begin()
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/third_party/mesa3d/src/imagination/vulkan/ |
D | pvr_job_render.h | 70 float depth_clear_value; member
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D | pvr_cmd_buffer.c | 1002 job->depth_clear_value = clear_values->depthStencil.depth; in pvr_sub_cmd_gfx_job_init() 1004 job->depth_clear_value = 1.0f; in pvr_sub_cmd_gfx_job_init() 1017 job->depth_clear_value = 1.0f; in pvr_sub_cmd_gfx_job_init() 1039 job->depth_clear_value = 1.0f; in pvr_sub_cmd_gfx_job_init()
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D | pvr_job_render.c | 1375 value.value = fui(job->depth_clear_value); in pvr_render_job_ws_fragment_state_init()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_clear.c | 1083 zstex->depth_clear_value[level] != (float)depth) { in si_fast_clear() 1084 zstex->depth_clear_value[level] = depth; in si_fast_clear() 1145 zstex->depth_clear_value[level] != depth) { in si_clear() 1149 if (zstex->depth_clear_value[level] != (float)depth) { in si_clear() 1150 if ((zstex->depth_clear_value[level] != 0) != (depth != 0)) { in si_clear() 1156 zstex->depth_clear_value[level] = depth; in si_clear()
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D | si_texture.c | 503 memcpy(tex->depth_clear_value, new_tex->depth_clear_value, sizeof(tex->depth_clear_value)); in si_reallocate_texture_inplace() 949 for (unsigned i = 0; i < ARRAY_SIZE(tex->depth_clear_value); i++) in si_texture_create_object() 950 tex->depth_clear_value[i] = 1.0; in si_texture_create_object()
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D | si_state.c | 689 tex->depth_clear_value[0] == 1) { in si_check_blend_dst_sampler_noop() 3514 S_028038_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0)); in si_emit_framebuffer_state() 3535 S_028038_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0)); in si_emit_framebuffer_state() 3572 S_028040_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0)); in si_emit_framebuffer_state() 3584 radeon_emit(fui(tex->depth_clear_value[level])); /* R_02802C_DB_DEPTH_CLEAR */ in si_emit_framebuffer_state()
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D | si_pipe.h | 401 float depth_clear_value[RADEON_SURF_MAX_LEVELS]; member
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/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | magic.c | 234 cfg.depth_clear_value = fui(clear_depth); in demo_cmdbuf()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_blit.c | 516 if (rtex->depth_clear_value != depth) { in r600_clear() 517 rtex->depth_clear_value = depth; in r600_clear()
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D | r600_pipe_common.h | 222 float depth_clear_value; member
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D | r600_state.c | 1558 radeon_set_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value)); in r600_emit_db_state()
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D | evergreen_state.c | 2054 radeon_set_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value)); in evergreen_emit_db_state()
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/third_party/mesa3d/src/intel/vulkan/ |
D | genX_cmd_buffer.c | 473 float depth_clear_value, in anv_can_hiz_clear_ds_view() argument 506 if (depth_clear_value != ANV_HZ_FC_VAL) in anv_can_hiz_clear_ds_view() 6359 info.depth_clear_value = ANV_HZ_FC_VAL; in cmd_buffer_emit_depth_stencil() 6716 float depth_clear_value = 0; in genX() local 6729 depth_clear_value = d_att->clearValue.depthStencil.depth; in genX() 6773 depth_clear_value, in genX() 6844 depth_clear_value, in genX() 6865 depth_clear_value, in genX()
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/third_party/mesa3d/docs/relnotes/ |
D | 12.0.0.rst | 157 …dEQP-GLES3.functional.state_query.floats.{blend_color,color_clear_value,depth_clear_value}_getinte…
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp_genX_exec.h | 1745 info.depth_clear_value = params->depth.clear_color.f32[0]; in blorp_emit_depth_stencil_config()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_state.c | 7500 info.depth_clear_value = crocus_resource_get_clear_color(zres).f32[0];
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