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Searched refs:depth_sample_count (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_pass.c220 uint32_t color_sample_count = 1, depth_sample_count = 1; in radv_render_pass_compile() local
264 depth_sample_count = pass_att->samples; in radv_render_pass_compile()
267 subpass->max_sample_count = MAX2(color_sample_count, depth_sample_count); in radv_render_pass_compile()
269 subpass->depth_sample_count = depth_sample_count; in radv_render_pass_compile()
Dradv_private.h2831 VkSampleCountFlagBits depth_sample_count; member
Dradv_pipeline.c7133 sample_info.depthStencilAttachmentSamples = subpass->depth_sample_count; in radv_graphics_pipeline_create()