Searched refs:descTable (Results 1 – 3 of 3) sorted by relevance
386 sk_sp<GrD3DDescriptorTable> descTable = createFunc(fGpu, numDescriptors); in findOrCreateDescTable() local387 fGpu->device()->CopyDescriptors(1, descTable->baseCpuDescriptorPtr(), &numDescriptors, in findOrCreateDescTable()389 descTable->type()); in findOrCreateDescTable()390 entry = fMap.insert(cpuDescriptors, std::move(descTable)); in findOrCreateDescTable()
1016 const char *getName() const { return descTable[target].name; } in getName()1017 unsigned int getArgCount() const { return descTable[target].argc; } in getArgCount()1018 unsigned int getDim() const { return descTable[target].dim; } in getDim()1019 int isArray() const { return descTable[target].array ? 1 : 0; } in isArray()1020 int isCube() const { return descTable[target].cube ? 1 : 0; } in isCube()1021 int isShadow() const { return descTable[target].shadow ? 1 : 0; } in isShadow()1056 static const struct Desc descTable[TEX_TARGET_COUNT]; variable
950 const struct TexInstruction::Target::Desc TexInstruction::Target::descTable[] = member in nv50_ir::TexInstruction::Target