Searched refs:device_needs_reset (Results 1 – 3 of 3) sorted by relevance
971 This->base.device->device_needs_reset = TRUE; in NineSwapChain9_Present()973 if (This->base.device->device_needs_reset) { in NineSwapChain9_Present()
157 BOOL device_needs_reset; member
706 This->device_needs_reset = TRUE; in NineDevice9_TestCooperativeLevel()709 This->device_needs_reset = TRUE; in NineDevice9_TestCooperativeLevel()711 } else if (This->device_needs_reset) { in NineDevice9_TestCooperativeLevel()1004 This->device_needs_reset = TRUE; in NineDevice9_Reset()1024 This->device_needs_reset = (hr != D3D_OK); in NineDevice9_Reset()