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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceAllocatorManagerD3D12.cpp210 ResourceHeapAllocation directAllocation; in AllocateMemory() local
211 DAWN_TRY_ASSIGN(directAllocation, in AllocateMemory()
214 if (directAllocation.GetInfo().mMethod != AllocationMethod::kInvalid) { in AllocateMemory()
215 return std::move(directAllocation); in AllocateMemory()