Searched refs:dirty_level_mask (Results 1 – 11 of 11) sorted by relevance
128 if (!staging && !texture->dirty_level_mask) in r600_blit_decompress_depth()137 texture->dirty_level_mask = 0; in r600_blit_decompress_depth()155 if (!staging && !(texture->dirty_level_mask & (1 << level))) in r600_blit_decompress_depth()198 texture->dirty_level_mask &= ~(1 << level); in r600_blit_decompress_depth()215 unsigned *dirty_level_mask; in r600_blit_decompress_depth_in_place() local220 dirty_level_mask = &texture->stencil_dirty_level_mask; in r600_blit_decompress_depth_in_place()223 dirty_level_mask = &texture->dirty_level_mask; in r600_blit_decompress_depth_in_place()230 if (!(*dirty_level_mask & (1 << level))) in r600_blit_decompress_depth_in_place()257 *dirty_level_mask &= ~(1 << level); in r600_blit_decompress_depth_in_place()343 if (!rtex->dirty_level_mask) in r600_blit_decompress_color()[all …]
78 if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level)) { in r600_prepare_for_dma_blit()90 if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level)) in r600_prepare_for_dma_blit()93 assert(!(rsrc->dirty_level_mask & (1 << src_level))); in r600_prepare_for_dma_blit()94 assert(!(rdst->dirty_level_mask & (1 << dst_level))); in r600_prepare_for_dma_blit()343 rtex->dirty_level_mask = 0; in r600_texture_discard_cmask()1813 bool need_compressed_update = !tex->dirty_level_mask; in evergreen_do_fast_color_clear()1815 tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level; in evergreen_do_fast_color_clear()
206 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */ member
2545 rtex->dirty_level_mask |= 1 << surf->u.tex.level; in r600_draw_vbo()2560 rtex->dirty_level_mask |= 1 << surf->u.tex.level; in r600_draw_vbo()
253 texture->dirty_level_mask &= ~fully_decompressed_mask; in si_blit_decompress_zs_planes_in_place()303 levels_z = level_mask & tex->dirty_level_mask; in si_decompress_depth()356 tex->dirty_level_mask &= ~fully_copied_levels; in si_decompress_depth()377 tex->dirty_level_mask &= ~levels_z; in si_decompress_depth()453 level_mask &= tex->dirty_level_mask; in si_blit_decompress_color()536 tex->dirty_level_mask &= ~(1 << level); in si_blit_decompress_color()1076 (!dst->cmask_buffer || !dst->dirty_level_mask)) { /* dst cannot be fast-cleared */ in si_msaa_resolve_blit_via_CB()1109 dst->dirty_level_mask &= ~(1 << info->dst.level); in si_msaa_resolve_blit_via_CB()1267 stex->dirty_level_mask &= ~u_bit_consecutive(base_level + 1, last_level - base_level); in si_generate_mipmap()
877 !(tex->dirty_level_mask & (1 << level))) { in si_fast_clear()879 tex->dirty_level_mask |= 1 << level; in si_fast_clear()1133 tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level); in si_clear()
352 tex->dirty_level_mask = 0; in si_texture_discard_cmask()504 tex->dirty_level_mask = new_tex->dirty_level_mask; in si_reallocate_texture_inplace()
494 (tex->dirty_level_mask && (tex->cmask_buffer || tex->surface.meta_offset)); in color_needs_decompression()504 …return tex->db_compatible && (tex->dirty_level_mask || (is_stencil && tex->stencil_dirty_level_mas… in depth_needs_decompression()
406 uint16_t dirty_level_mask; /* each bit says if that mipmap is compressed */ member
2857 tex->dirty_level_mask |= 1 << surf->u.tex.level; in si_update_fb_dirtiness_after_rendering()2872 tex->dirty_level_mask |= 1 << surf->u.tex.level; in si_update_fb_dirtiness_after_rendering()
148 - radeonsi: update dirty_level_mask before dispatching