Searched refs:disable_sinking_load_input_fs (Results 1 – 4 of 4) sorted by relevance
69 uint32_t disable_sinking_load_input_fs : 1; member
372 bool disable_sinking_load_input_fs; member
3379 if (device->instance->disable_sinking_load_input_fs) in radv_generate_graphics_pipeline_key()3380 key.disable_sinking_load_input_fs = true; in radv_generate_graphics_pipeline_key()4858 if (i != MESA_SHADER_FRAGMENT || !pipeline_key->disable_sinking_load_input_fs) in radv_create_shaders()
1093 instance->disable_sinking_load_input_fs = in radv_init_dri_options()