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Searched refs:do_double_initial_tile_clear (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3dx_rcl.c568 do_double_initial_tile_clear(const struct v3d_job *job) in do_double_initial_tile_clear() function
660 if (i == 0 || do_double_initial_tile_clear(job)) { in emit_render_layer()