Searched refs:drawWithTransformFeedback (Results 1 – 2 of 2) sorted by relevance
149 void drawWithTransformFeedback(glw::GLuint first, glw::GLuint count, bool discard_rasterizer);
267 vertex_array_object.drawWithTransformFeedback(0, 1, true); in MaxClipDistancesValueInVertexShaderTest()1625 void gl3cts::ClipDistance::Utility::VertexArrayObject::drawWithTransformFeedback(glw::GLuint first,… in drawWithTransformFeedback() function in gl3cts::ClipDistance::Utility::VertexArrayObject