Searched refs:draw_create_vertex_shader (Results 1 – 10 of 10) sorted by relevance
48 vs = draw_create_vertex_shader(llvmpipe->draw, templ); in llvmpipe_create_vs_state()
69 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); in svga_create_vs_state()
57 draw_create_vertex_shader(struct draw_context *draw, in draw_create_vertex_shader() function
229 draw_create_vertex_shader(struct draw_context *draw,
365 vs->draw_vs = draw_create_vertex_shader(draw, &new_vs); in r300_draw_init_vertex_shader()
249 state->draw_data = draw_create_vertex_shader(softpipe->draw, &state->shader); in softpipe_create_vs_state()
410 vp->draw = draw_create_vertex_shader(draw, &vp->pipe); in nv30_render_vbo()
627 return draw_create_vertex_shader(i915->draw, templ); in i915_create_vs_state()
750 v->base.driver_shader = draw_create_vertex_shader(st->draw, &state); in st_create_common_variant()
2178 - draw: add NIR support to draw_create_vertex_shader