Searched refs:draw_do_flush (Results 1 – 10 of 10) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_context.c | 244 draw_do_flush( draw, DRAW_FLUSH_BACKEND ); in draw_flush() 317 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_rasterizer_state() 342 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_driver_clipping() 360 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_rasterize_stage() 372 draw_do_flush(draw, DRAW_FLUSH_PARAMETER_CHANGE); in draw_set_clip_state() 387 draw_do_flush(draw, DRAW_FLUSH_PARAMETER_CHANGE); in draw_set_viewport_states() 431 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_set_vertex_elements() 464 draw_do_flush(draw, DRAW_FLUSH_PARAMETER_CHANGE); in draw_set_mapped_constant_buffer() 501 draw_do_flush(draw, DRAW_FLUSH_PARAMETER_CHANGE); in draw_set_mapped_shader_buffer() 532 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_wide_point_threshold() [all …]
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D | draw_pt_emit.c | 66 draw_do_flush(draw, DRAW_FLUSH_BACKEND); in draw_pt_emit_prepare() 153 draw_do_flush(draw, DRAW_FLUSH_BACKEND); in draw_pt_emit() 230 draw_do_flush(draw, DRAW_FLUSH_BACKEND); in draw_pt_emit_linear()
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D | draw_pt_fetch_shade_emit.c | 199 draw_do_flush(draw, DRAW_FLUSH_BACKEND); in fse_run_linear() 260 draw_do_flush(draw, DRAW_FLUSH_BACKEND); in fse_run() 311 draw_do_flush(draw, DRAW_FLUSH_BACKEND); in fse_run_linear_elts()
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D | draw_fs.c | 65 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_fragment_shader()
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D | draw_pt_so_emit.c | 112 draw_do_flush( draw, DRAW_FLUSH_BACKEND ); in draw_pt_so_emit_prepare() 299 draw_do_flush( draw, DRAW_FLUSH_BACKEND ); in draw_pt_so_emit()
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D | draw_vs.c | 124 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); in draw_bind_vertex_shader()
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D | draw_tess.c | 474 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_tess_ctrl_shader() 599 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_tess_eval_shader()
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D | draw_private.h | 562 draw_do_flush(struct draw_context *draw, unsigned flags);
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D | draw_pt.c | 108 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_pt_arrays()
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D | draw_gs.c | 909 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); in draw_bind_geometry_shader()
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