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Searched refs:drawcall_count (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderBarrier.cpp249 glw::GLint drawcall_count = 0; in iterate() local
255 …getDrawCallArgs(&drawcall_mode, &drawcall_count, &tf_mode, &n_patch_vertices, &drawcall_n_instance… in iterate()
271 gl.drawArrays(drawcall_mode, 0 /* first */, drawcall_count); in iterate()
277 gl.drawArraysInstanced(drawcall_mode, 0 /* first */, drawcall_count, drawcall_n_instances); in iterate()
DesextcTessellationShaderTessellation.cpp1367 …glw::GLint drawcall_count = run.n_patch_vertices * run.drawcall_count_multiplier + run.n_restart_… in iterate() local
1378 gl.drawElementsInstanced(m_glExtTokens.PATCHES, drawcall_count, GL_UNSIGNED_BYTE, in iterate()
1385 … gl.drawElements(m_glExtTokens.PATCHES, drawcall_count, GL_UNSIGNED_BYTE, DE_NULL); /* indices */ in iterate()
1394 drawcall_count, run.n_instances); in iterate()
1400 drawcall_count); in iterate()
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_autotune.c476 if (cmd_buffer->state.rp.drawcall_count > 5) in fallback_use_bypass()
500 if (!state->rp.drawcall_count) in estimate_drawcall_bandwidth()
505 state->rp.drawcall_bandwidth_per_sample_sum / state->rp.drawcall_count; in estimate_drawcall_bandwidth()
580 cmd_buffer->state.rp.drawcall_count; in tu_autotune_use_bypass()
584 cmd_buffer->state.rp.drawcall_count, in tu_autotune_use_bypass()
Dtu_cmd_buffer.h269 uint32_t drawcall_count; member
Dtu_cmd_buffer.c3403 dst->drawcall_count += src->drawcall_count; in tu_render_pass_state_merge()
4369 cmd->state.rp.drawcall_count++; in tu6_draw_common()