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Searched refs:dump_lir (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dstandalone.h35 int dump_lir; member
Dmain.cpp45 { "dump-lir", no_argument, &options.dump_lir, 1 },
Dstandalone.cpp386 if (shader->CompileStatus == COMPILE_SUCCESS && options->dump_lir) { in compile_shader()