Searched refs:effectiveAccess (Results 1 – 1 of 1) sorted by relevance
664 …const tcu::ConstPixelBufferAccess effectiveAccess = glu::getTextureBufferEffectiveRefTexture(tex… in renderReference() local667 const TextureVertexShader textureVertexShader (effectiveAccess); in renderReference()671 const TextureFragmentShader textureFragmentShader (effectiveAccess); in renderReference()