Searched refs:effective_height (Results 1 – 2 of 2) sorted by relevance
88 guint effective_height; member302 gl->Viewport (0, 0, fb->priv->effective_width, fb->priv->effective_height); in gst_gl_framebuffer_draw_to_texture()396 fb->priv->effective_height = min_height; in _update_effective_dimensions()522 *height = fb->priv->effective_height; in gst_gl_framebuffer_get_effective_dimensions()
363 … unsigned effective_height = ALIGN_POT(util_format_get_nblocksy(layout->format, height), align_h); in pan_image_layout_init() local394 unsigned slice_one_size = row_stride * (effective_height / block_size.height); in pan_image_layout_init()401 ALIGN_POT(slice->row_stride * (effective_height / align_h), in pan_image_layout_init()