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Searched refs:enable_inclusive (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/llvm/
Dac_llvm_build.c4000 else if (ws->enable_inclusive) in ac_build_wg_wavescan_bottom()
4022 if (ws->enable_inclusive) in ac_build_wg_wavescan_bottom()
4066 bool enable_inclusive = ws->enable_inclusive; in ac_build_wg_scan_top() local
4068 ws->enable_inclusive = false; in ac_build_wg_scan_top()
4069 ws->enable_exclusive = ws->enable_exclusive || enable_inclusive; in ac_build_wg_scan_top()
4071 ws->enable_inclusive = enable_inclusive; in ac_build_wg_scan_top()
4083 bool enable_inclusive = ws->enable_inclusive; in ac_build_wg_scan_bottom() local
4085 ws->enable_inclusive = false; in ac_build_wg_scan_bottom()
4086 ws->enable_exclusive = ws->enable_exclusive || enable_inclusive; in ac_build_wg_scan_bottom()
4088 ws->enable_inclusive = enable_inclusive; in ac_build_wg_scan_bottom()
[all …]
Dac_llvm_build.h508 bool enable_inclusive; member