Home
last modified time | relevance | path

Searched refs:enabledCount (Results 1 – 5 of 5) sorted by relevance

/third_party/flutter/skia/src/gpu/gl/
DGrGLVertexArray.cpp150 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount, in enableVertexArrays() argument
152 SkASSERT(enabledCount <= fAttribArrayStates.count()); in enableVertexArrays()
154 if (!fEnableStateIsValid || enabledCount != fNumEnabledArrays) { in enableVertexArrays()
156 for (int i = firstIdxToEnable; i < enabledCount; ++i) { in enableVertexArrays()
161 for (int i = enabledCount; i < endIdxToDisable; ++i) { in enableVertexArrays()
165 fNumEnabledArrays = enabledCount; in enableVertexArrays()
DGrGLVertexArray.h52 void enableVertexArrays(const GrGLGpu*, int enabledCount,
/third_party/skia/src/gpu/gl/
DGrGLVertexArray.cpp144 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount, in enableVertexArrays() argument
146 SkASSERT(enabledCount <= fAttribArrayStates.count()); in enableVertexArrays()
148 if (!fEnableStateIsValid || enabledCount != fNumEnabledArrays) { in enableVertexArrays()
150 for (int i = firstIdxToEnable; i < enabledCount; ++i) { in enableVertexArrays()
155 for (int i = enabledCount; i < endIdxToDisable; ++i) { in enableVertexArrays()
159 fNumEnabledArrays = enabledCount; in enableVertexArrays()
DGrGLVertexArray.h52 void enableVertexArrays(const GrGLGpu*, int enabledCount,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1189 const size_t enabledCount = enabledMask.count(); in setBlendEnabledIndexed() local
1195 if (enabledCount < diffCount && enabledCount <= disabledCount) in setBlendEnabledIndexed()
1200 else if (disabledCount < diffCount && disabledCount <= enabledCount) in setBlendEnabledIndexed()