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Searched refs:evalSubscriptMat4x2 (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderIndexingTests.cpp779 void evalSubscriptMat4x2 (ShaderEvalContext& c) { c.color.xy() = c.coords.swizzle(0,1) + 0.5f*c.coo… in evalSubscriptMat4x2() function
793 case TYPE_FLOAT_MAT4X2: return evalSubscriptMat4x2; in getMatrixSubscriptEvalFunc()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp894 void evalSubscriptMat4x2 (ShaderEvalContext& c) { c.color.xy() = c.coords.swizzle(0,1) + 0.5f*c.coo… in evalSubscriptMat4x2() function
908 case TYPE_FLOAT_MAT4X2: return evalSubscriptMat4x2; in getMatrixSubscriptEvalFunc()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp894 void evalSubscriptMat4x2 (ShaderEvalContext& c) { c.color.xy() = c.coords.swizzle(0,1) + 0.5f*c.coo… in evalSubscriptMat4x2() function
908 case TYPE_FLOAT_MAT4X2: return evalSubscriptMat4x2; in getMatrixSubscriptEvalFunc()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp916 void evalSubscriptMat4x2(ShaderEvalContext& c) in evalSubscriptMat4x2() function
949 return evalSubscriptMat4x2; in getMatrixSubscriptEvalFunc()