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Searched refs:exec_idx (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/tools/
Daubinator_viewer.cpp202 update_mem_for_exec(struct aub_mem *mem, struct aub_file *file, int exec_idx) in update_mem_for_exec() argument
215 while (iter < file->execs[exec_idx].start) { in update_mem_for_exec()
216 iter += aub_read_command(&read, iter, file->execs[exec_idx].start - iter); in update_mem_for_exec()
296 int exec_idx; member
687 update_batch_window(struct batch_window *window, bool reset, int exec_idx) in update_batch_window() argument
693 window->exec_idx = MAX2(MIN2(context.file->n_execs - 1, exec_idx), 0); in update_batch_window()
694 update_mem_for_exec(&window->mem, context.file, window->exec_idx); in update_batch_window()
753 if (ImGui::InputInt("Execbuf", &window->exec_idx)) in display_batch_window()
754 update_batch_window(window, true, window->exec_idx); in display_batch_window()
757 update_batch_window(window, true, window->exec_idx - 1); in display_batch_window()
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/third_party/mesa3d/src/amd/compiler/
Daco_insert_exec_mask.cpp395 for (unsigned exec_idx = 0; exec_idx < info.num_exec_masks; exec_idx++) { in add_coupling_code() local
396 Operand same = ctx.info[preds[0]].exec[exec_idx].first; in add_coupling_code()
397 uint8_t type = ctx.info[header_preds[0]].exec[exec_idx].second; in add_coupling_code()
401 if (ctx.info[preds[i]].exec[exec_idx].first != same) in add_coupling_code()
412 if (exec_idx == info.num_exec_masks - 1u) { in add_coupling_code()
416 phi->operands[i] = get_exec_op(ctx.info[preds[i]].exec[exec_idx].first); in add_coupling_code()
840 for (int exec_idx = ctx.info[idx].exec.size() - 2; exec_idx >= 0; exec_idx--) { in add_branch_code() local
842 Operand exec_mask = ctx.info[idx].exec[exec_idx].first; in add_branch_code()
845 ctx.info[idx].exec[exec_idx].first = exec_mask; in add_branch_code()
846 if (ctx.info[idx].exec[exec_idx].second & mask_type_loop) in add_branch_code()
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/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c2766 for (unsigned exec_idx = 0; exec_idx < prop_count; exec_idx++) { local
2767 if (!(props[exec_idx].stages & mesa_to_vk_shader_stage(stage)))
2775 exec_info.executableIndex = exec_idx;