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Searched refs:expected_n_num_layers (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cTextureViewTests.hpp276 glw::GLint expected_n_num_layers; member
292 expected_n_num_layers = 0; in _test_run()
Dgl4cTextureViewTests.cpp2838 new_test_run.expected_n_num_layers = 1; in initTestRuns()
2849 new_test_run.expected_n_num_layers = texture_height; in initTestRuns()
2857 new_test_run.expected_n_num_layers = 6; in initTestRuns()
2873 new_test_run.expected_n_num_layers = texture_depth; in initTestRuns()
2898 new_test_run.expected_n_num_layers = texture_depth; in initTestRuns()
2908 new_test_run.expected_n_num_layers = actual_texture_depth; in initTestRuns()
3001 new_test_run.expected_n_num_layers = parent_num_layers - n_min_layer; in initTestRuns()
3005 new_test_run.expected_n_num_layers = n_num_layers; in initTestRuns()
3207 …if (de::abs(query_texture_view_num_layers_value_float - (float)test_run.expected_n_num_layers) > e… in iterate()
3211 << "(expected: " << test_run.expected_n_num_layers in iterate()
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