Searched refs:explicit_redeclaration (Results 1 – 2 of 2) sorted by relevance
262 …std::string prepareVertexShaderCode(bool explicit_redeclaration, bool dynamic_setter, glw::GLuint …
711 …::string gl3cts::ClipDistance::FunctionalTest::prepareVertexShaderCode(bool explicit_redeclaration, in prepareVertexShaderCode() argument718 if (explicit_redeclaration) in prepareVertexShaderCode()