Searched refs:explicit_scratch_args (Results 1 – 4 of 4) sorted by relevance
560 if (args->explicit_scratch_args) { in radv_declare_shader_args()611 if (args->explicit_scratch_args && gfx_level < GFX11) { in radv_declare_shader_args()644 if (args->explicit_scratch_args) { in radv_declare_shader_args()687 if (args->explicit_scratch_args) { in radv_declare_shader_args()711 if (args->explicit_scratch_args) { in radv_declare_shader_args()781 if (args->explicit_scratch_args) { in radv_declare_shader_args()802 if (args->explicit_scratch_args && gfx_level < GFX11) { in radv_declare_shader_args()
71 bool explicit_scratch_args; member
2325 args.explicit_scratch_args = true;2449 args.explicit_scratch_args = true;
3713 stages[i].args.explicit_scratch_args = !radv_use_llvm_for_stage(device, i); in radv_declare_pipeline_args()4496 gs_copy_args.explicit_scratch_args = !radv_use_llvm_for_stage(device, MESA_SHADER_VERTEX); in radv_pipeline_create_gs_copy_shader()