Home
last modified time | relevance | path

Searched refs:explicit_scratch_args (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_args.c560 if (args->explicit_scratch_args) { in radv_declare_shader_args()
611 if (args->explicit_scratch_args && gfx_level < GFX11) { in radv_declare_shader_args()
644 if (args->explicit_scratch_args) { in radv_declare_shader_args()
687 if (args->explicit_scratch_args) { in radv_declare_shader_args()
711 if (args->explicit_scratch_args) { in radv_declare_shader_args()
781 if (args->explicit_scratch_args) { in radv_declare_shader_args()
802 if (args->explicit_scratch_args && gfx_level < GFX11) { in radv_declare_shader_args()
Dradv_shader_args.h71 bool explicit_scratch_args; member
Dradv_shader.c2325 args.explicit_scratch_args = true;
2449 args.explicit_scratch_args = true;
Dradv_pipeline.c3713 stages[i].args.explicit_scratch_args = !radv_use_llvm_for_stage(device, i); in radv_declare_pipeline_args()
4496 gs_copy_args.explicit_scratch_args = !radv_use_llvm_for_stage(device, MESA_SHADER_VERTEX); in radv_pipeline_create_gs_copy_shader()