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Searched refs:fCosTheta (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/geometry/
DGrQuadUtils.cpp683 fCosTheta = 0.f; in reset()
686 fCosTheta = fDX*next_cw(fDX) + fDY*next_cw(fDY); in reset()
689 fInvSinTheta = 1.f / sqrt(1.f - fCosTheta * fCosTheta); in reset()
905 if (any(abs(edgeVectors.fCosTheta) >= 0.9f)) { in reset()
916 V4f halfTanTheta = -edgeVectors.fCosTheta * edgeVectors.fInvSinTheta; in reset()
975 SkASSERT(all(abs(edgeVectors.fCosTheta) < 0.9f) || in moveAlong()
976 any(edgeVectors.fCosTheta != edgeVectors.fCosTheta)); in moveAlong()
DGrQuadUtils.h115 skvx::Vec<4, float> fCosTheta; member