/third_party/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 53 key |= fCoverage == 0xff ? 0x80 : 0; in addToKey() 88 if (dgp.fCoverage != fCoverage && !dgp.hasVertexCoverage()) { in setData() 89 pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(dgp.fCoverage)); in setData() 90 fCoverage = dgp.fCoverage; in setData() 173 } else if (gp.fCoverage == 0xff) { in onEmitCode() 190 uint8_t fCoverage = 0xFF; member in DefaultGeoProc::Impl 211 , fCoverage(coverage) in DefaultGeoProc() 236 uint8_t fCoverage; member in DefaultGeoProc 302 uint8_t inCoverage = coverage.fCoverage; in Make()
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D | GrDefaultGeoProcFactory.h | 46 explicit Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} in Coverage() 47 Coverage(Type type) : fType(type), fCoverage(0xff) { in Coverage() 52 uint8_t fCoverage; member
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/third_party/flutter/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 57 uint8_t coverage() const { return fCoverage; } in coverage() 65 , fCoverage(0xff) {} in GLSLProcessor() 197 if (dgp.coverage() != fCoverage && !dgp.hasVertexCoverage()) { in setData() 199 fCoverage = dgp.coverage(); in setData() 209 uint8_t fCoverage; member in DefaultGeoProc::GLSLProcessor 239 , fCoverage(coverage) in DefaultGeoProc() 265 uint8_t fCoverage; member in DefaultGeoProc 330 uint8_t inCoverage = coverage.fCoverage; in Make()
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D | GrDefaultGeoProcFactory.h | 53 explicit Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} in Coverage() 54 Coverage(Type type) : fType(type), fCoverage(0xff) { in Coverage() 59 uint8_t fCoverage; member
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/third_party/flutter/skia/src/gpu/ops/ |
D | GrAAHairLinePathRenderer.cpp | 474 float fCoverage; member 672 (*vert)[0].fCoverage = floatCoverage; in add_line() 674 (*vert)[1].fCoverage = floatCoverage; in add_line() 683 (*vert)[0].fCoverage = floatCoverage * length; in add_line() 685 (*vert)[1].fCoverage = floatCoverage * length; in add_line() 691 (*vert)[2].fCoverage = 0; in add_line() 693 (*vert)[3].fCoverage = 0; in add_line() 695 (*vert)[4].fCoverage = 0; in add_line() 697 (*vert)[5].fCoverage = 0; in add_line() 816 , fCoverage(coverage) { in AAHairlineOp() [all …]
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D | GrDefaultPathRenderer.cpp | 380 , fCoverage(coverage) in DefaultPathOp() 473 uint8_t coverage() const { return fCoverage; } in coverage() 485 uint8_t fCoverage; member in __anon30e8e0b30111::DefaultPathOp
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D | GrQuadPerEdgeAA.cpp | 1009 coverage.vsOut(), gp.fCoverage.name()); in createGLSLInstance() 1077 fCoverage = {"coverage", kFloat_GrVertexAttribType, kFloat_GrSLType}; in initializeAttrs() 1116 Attribute fCoverage; // Used for non-perspective position to avoid Intel Metal issues member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
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D | GrFillRRectOp.cpp | 253 float fCoverage; member
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/third_party/skia/src/gpu/ops/ |
D | AAHairLinePathRenderer.cpp | 483 float fCoverage; member 705 (*vert)[0].fCoverage = floatCoverage; in add_line() 707 (*vert)[1].fCoverage = floatCoverage; in add_line() 716 (*vert)[0].fCoverage = floatCoverage * length; in add_line() 718 (*vert)[1].fCoverage = floatCoverage * length; in add_line() 724 (*vert)[2].fCoverage = 0; in add_line() 726 (*vert)[3].fCoverage = 0; in add_line() 728 (*vert)[4].fCoverage = 0; in add_line() 730 (*vert)[5].fCoverage = 0; in add_line() 787 , fCoverage(coverage) { in AAHairlineOp() [all …]
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D | DefaultPathRenderer.cpp | 426 , fCoverage(coverage) in DefaultPathOp() 561 uint8_t coverage() const { return fCoverage; } in coverage() 573 uint8_t fCoverage; member in __anonc7ae49a50111::DefaultPathOp
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D | QuadPerEdgeAA.cpp | 780 coverage.vsOut(), gp.fCoverage.name()); in makeProgramImpl() 867 fCoverage = {"coverage", kFloat_GrVertexAttribType, kFloat_GrSLType}; in initializeAttrs() 904 Attribute fCoverage; // Used for non-perspective position to avoid Intel Metal issues member in skgpu::v1::QuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
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D | FillRRectOp.cpp | 394 float fCoverage; member
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/third_party/flutter/skia/src/core/ |
D | SkAutoBlitterChoose.h | 39 if (draw.fCoverage) { 41 SkBlitter* coverageBlitter = SkBlitter::Choose(*draw.fCoverage, *matrix, SkPaint(),
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D | SkBitmapDevice.h | 68 return fCoverage ? &fCoverage->pixmap() : nullptr; in accessCoverage() 165 std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap variable
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D | SkDraw_text.cpp | 29 if (fCoverage) { in paintMasks() 32 SkBlitter::Choose(*fCoverage, *fMatrix, SkPaint(), &alloc, true)); in paintMasks()
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D | SkBitmapDevice.cpp | 120 fDraw.fCoverage = dev->accessCoverage(); in SkDrawTiler() 197 fCoverage = dev->accessCoverage(); in BDDraw() 245 fCoverage = skstd::make_unique<SkBitmap>(*coverage); in SkBitmapDevice() 564 if (src->fCoverage) { in drawDevice() 571 draw.drawBitmap(*src->fCoverage.get(), in drawDevice()
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D | SkDraw.h | 162 const SkPixmap* fCoverage{nullptr};
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/third_party/skia/src/core/ |
D | SkAutoBlitterChoose.h | 41 if (draw.fCoverage) { 44 SkBlitter::Choose(*draw.fCoverage, *matrixProvider, SkPaint(), &fAlloc, true,
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D | SkBitmapDevice.h | 68 return fCoverage ? &fCoverage->pixmap() : nullptr; in accessCoverage() 160 std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap variable
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D | SkDraw_text.cpp | 44 if (fCoverage) { in paintMasks() 48 *fCoverage, *fMatrixProvider, SkPaint(), &alloc, true, fRC->clipShader())); in paintMasks()
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D | SkBitmapDevice.cpp | 119 fDraw.fCoverage = dev->accessCoverage(); in SkDrawTiler() 197 fCoverage = dev->accessCoverage(); in BDDraw() 245 fCoverage = std::make_unique<SkBitmap>(*coverage); in SkBitmapDevice() 574 if (src->fCoverage) { in drawDevice() 584 draw.drawBitmap(*src->fCoverage, SkMatrix::I(), nullptr, sampling, deviceAsShader); in drawDevice()
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D | SkDraw.h | 165 const SkPixmap* fCoverage{nullptr};
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