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Searched refs:fCurrentFragmentBuffer (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/experimental/graphite/src/mtl/
DMtlRenderCommandEncoder.h96 if (fCurrentFragmentBuffer[index] == buffer) { in setFragmentBuffer()
101 if (fCurrentFragmentBuffer[index] != buffer || fCurrentFragmentOffset[index] != offset) { in setFragmentBuffer()
105 fCurrentFragmentBuffer[index] = buffer; in setFragmentBuffer()
258 id<MTLBuffer> fCurrentFragmentBuffer[kMaxExpectedBuffers]; variable
/third_party/skia/src/gpu/mtl/
DGrMtlRenderCommandEncoder.h94 if (fCurrentFragmentBuffer[index] == buffer) { in setFragmentBuffer()
99 if (fCurrentFragmentBuffer[index] != buffer || fCurrentFragmentOffset[index] != offset) { in setFragmentBuffer()
103 fCurrentFragmentBuffer[index] = buffer; in setFragmentBuffer()
252 __weak id<MTLBuffer> fCurrentFragmentBuffer[GrMtlUniformHandler::kUniformBindingCount]; variable