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Searched refs:fCurrentGraphicsRootDescTable (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DCommandList.cpp291 sk_bzero(fCurrentGraphicsRootDescTable, sizeof(fCurrentGraphicsRootDescTable)); in GrD3DDirectCommandList()
306 sk_bzero(fCurrentGraphicsRootDescTable, sizeof(fCurrentGraphicsRootDescTable)); in onReset()
354 sk_bzero(fCurrentGraphicsRootDescTable, sizeof(fCurrentGraphicsRootDescTable)); in setGraphicsRootSignature()
557 if (fCurrentGraphicsRootDescTable[rootParameterIndex].ptr != baseDescriptor.ptr) { in setGraphicsRootDescriptorTable()
559 fCurrentGraphicsRootDescTable[rootParameterIndex] = baseDescriptor; in setGraphicsRootDescriptorTable()
DGrD3DCommandList.h227 D3D12_GPU_DESCRIPTOR_HANDLE fCurrentGraphicsRootDescTable[GrD3DRootSignature::kParamIndexCount]; variable